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Qvadriga 1.10 Official Release

Posted: Fri Mar 14, 2014 1:46 pm
by Tamas
Hello Everyone,

Available through your updater or through our FTP is the Qvadriga 1.10 Update. Below is a list of changes.

v1.10 March 11, 2014
NEW FEATURES
- Every team's upgrades are shown when the status info is activated.
- Leaders' names are faction-coloured.
PERFORMANCE IMPROVEMENT
- All debug traces removed avoiding disk usage while racing.

BUGS FIXED
- A non faction-leader auriga could win the epic campaign after winning the third race in the Circus Maximus.
- Injured player-owned aurigas that become leaders now show "injured" status at the local leader chart.
- Normalized acceleration levels for light chariots.
- Campaign race events cease their effect after leaving the campaign.
- Solved balancing bug that could give rival leaders less upgrades during a race.
- Prevented being able to get heal services without enought money after a purchase.
GRAPHICAL GLITCHES SOLVED
- Control/escape orders were not properly positioned if player crashes at the first three seconds of the turn while playing in dynamic mode.
- If auriga manages to escape, textures could be incorrectly drawn at the first turn after ending the race while playing in dynamic mode.
- Crowd restored to some empty spots in the stands at Camulodunum
- Prevented danger line getting too dark at the highest levels.

TYPOS
- Car-Quadriga references renamed to just "chariot" avoiding confusion.
- Text cuts prevented at the results screen
- A number of misspelled words corrected

Re: Qvadriga 1.10 Official Release

Posted: Wed Mar 19, 2014 10:29 pm
by Cornelius6254
First thing I noticed was that my info was wrong when the cursor was rolled over me in a race... I have a horse team with 1 arrow and 2 blood drops... it showed 2 arrows and 1 blood drop. This is made more frustrating because I have played through 2 (TWO) full campaigns with the literally(?) hundreds of races and management screens and have not been offered a full (2 arrow and 2 blood drop) horse team even once. Maybe that is my luck but It does seem suspicious because I did get the best teams when I first started the game... I mean two full campaigns and no good teams... seriously? Was there something in update 1.03 that changed things? I wonder.

Re: Qvadriga 1.10 Official Release

Posted: Wed Mar 19, 2014 10:36 pm
by jimwinsor
I noticed the same tooltip glitch, reported it as a technical issue.

And I finished my first campaign; never saw a perfect team for sale either, or a 2 "sledgehammer" heavy chariot, for that matter. Maybe those are only sold in certain provinces? I went Egypt -> Africa -> Italy -> Macedonia -> Italy.

Re: Qvadriga 1.10 Official Release

Posted: Thu Mar 20, 2014 12:10 am
by jimwinsor
OK, I found the heavy chariots, they're in Toletum, Spain (there's a forge there that give chariot upgrades).

Re: Qvadriga 1.10 Official Release

Posted: Thu Mar 20, 2014 4:28 am
by jimwinsor
And I just found 2S 2E horses in Corduba in an Epic campaign, a famed horse breeding town. So I guess you just have shop around the Empire for the good stuff ...

Re: Qvadriga 1.10 Official Release

Posted: Fri Mar 21, 2014 9:50 am
by Tamas
jimwinsor wrote:And I just found 2S 2E horses in Corduba in an Epic campaign, a famed horse breeding town. So I guess you just have shop around the Empire for the good stuff ...
8)

Re: Qvadriga 1.10 Official Release

Posted: Fri Mar 21, 2014 6:16 pm
by Cornelius6254
Yeah, I finally found some 2s2e horse teams... at Corduba... cost almost 200,000 dinarii with all the travelling and waiting for them to show up in the market... now if only my driver would level up (19 victories and still a 1 star 1 heart dude). Not complaining, mind you, just sayin'.