LORDS OF ASIA, circa 200BC
Posted: Sat Mar 01, 2014 3:50 am
Around 200 BC, the Seleucid king Antiochus the great campaigned far and wide, from the Levant against the Ptolemaics to Afghanistan against the Graeco-Bactrians and back to Greece against the Romans. This is the historical backdrop for Lords of Asia.
5 encounters, 6 armies:
Seleucids vs Romans
Seleucids vs Ptolemaics
Seleucids vs Graeco-Bactrians
Indians vs Graeco-Bactrians
Indians vs Saka
Armies Restrictions (500 pts):
*Graeco-Bactrians (Immortal Fire)
4 leaders (1 Inspired, 3 troop), no allies, no mob, 35 BGs max.
3-5 Light (min 3, max 5)
must take Fortified Camp
*Maurya Indians 320BC-180BC (Immortal Fire)
4 leaders (1 Inspired, 3 Troops), no allies, no mob, 45 BGs max.
3-5 Light
at least 3 elephants and 2 heavy chariots
must take Fortified Camp
*Saka 129BC-129BC (immortal Fire)
4 leaders (1 inspired, 3 troop), no allies, no mob, 40 BGs max
3-5 Light
15 foot (including LF) max
*Late Republican Roman 105BC-25BC (Rise of Rome)
4 leaders (1 Inspired, 3 troop), no mob, 35 BGs max
3-5 Light
must take Bythinian Allies (filling in for Pergamese)
at least 15 legionaries
Must take Fortified Camp
*Later Seleucids (pre-166BC) 205BC-167BC (Rise of Rome)
4 leaders (1 Inspired, 3 Troop), no mob, no allies, 35 BGs max
3-5 Light
Average Pikes > 2 superior Pikes (number of avg pikes must be at least twice number of sup pikes)
must take Fortified Camp
*Later Ptolemaics (greek) 166BC-56BC (rise of rome)
4 leaders (1 insp, 3 troop), no mob, no allies, 35 BGs max
3-5 Light
No Romanised Infantry
Average pikes > 2 superior pikes
must take Fortified Camp
Games Schedule
Read schedule horizontally. For example, in round 1, player1 (Ulysisgrunt) is challenging player2 (Kmaher) and player4 (Fogman). He is accepting challenges from players 3 (Giacomo),5 (Rex) and 6 (Ricoual). When challenging player2 (Kmaher), player1 (Ulysisgrunt) will play Romans against Player2's Seleudids. When challenging player4 (Fogman), player1 will play Graeco-Bactrians against Player4's Seleucids. (first named army is played by challenger).
Game Settings:
BEWARE: No FOW, No Double Moves.
Both players must choose VERY OPEN terrain
Scoring
Players score points by inflicting casualties expressed as a percent x 10. For example, Player1 30/35 (86%) vs Player2 36/33 (109%) means player1 scores 10.9 pts and player2 8.6 pts.
Participants
Player1: Iandavidsmith
Player2: Kmaher
Player3: Giacomo
Player4: Fogman
Player5: Rex
Player6: Ricoual
TIme Frame:
Round 1: Now to March 29 (5 games in 3 weeks)
Recruitment:
CLOSED
5 encounters, 6 armies:
Seleucids vs Romans
Seleucids vs Ptolemaics
Seleucids vs Graeco-Bactrians
Indians vs Graeco-Bactrians
Indians vs Saka
Armies Restrictions (500 pts):
*Graeco-Bactrians (Immortal Fire)
4 leaders (1 Inspired, 3 troop), no allies, no mob, 35 BGs max.
3-5 Light (min 3, max 5)
must take Fortified Camp
*Maurya Indians 320BC-180BC (Immortal Fire)
4 leaders (1 Inspired, 3 Troops), no allies, no mob, 45 BGs max.
3-5 Light
at least 3 elephants and 2 heavy chariots
must take Fortified Camp
*Saka 129BC-129BC (immortal Fire)
4 leaders (1 inspired, 3 troop), no allies, no mob, 40 BGs max
3-5 Light
15 foot (including LF) max
*Late Republican Roman 105BC-25BC (Rise of Rome)
4 leaders (1 Inspired, 3 troop), no mob, 35 BGs max
3-5 Light
must take Bythinian Allies (filling in for Pergamese)
at least 15 legionaries
Must take Fortified Camp
*Later Seleucids (pre-166BC) 205BC-167BC (Rise of Rome)
4 leaders (1 Inspired, 3 Troop), no mob, no allies, 35 BGs max
3-5 Light
Average Pikes > 2 superior Pikes (number of avg pikes must be at least twice number of sup pikes)
must take Fortified Camp
*Later Ptolemaics (greek) 166BC-56BC (rise of rome)
4 leaders (1 insp, 3 troop), no mob, no allies, 35 BGs max
3-5 Light
No Romanised Infantry
Average pikes > 2 superior pikes
must take Fortified Camp
Games Schedule
Read schedule horizontally. For example, in round 1, player1 (Ulysisgrunt) is challenging player2 (Kmaher) and player4 (Fogman). He is accepting challenges from players 3 (Giacomo),5 (Rex) and 6 (Ricoual). When challenging player2 (Kmaher), player1 (Ulysisgrunt) will play Romans against Player2's Seleudids. When challenging player4 (Fogman), player1 will play Graeco-Bactrians against Player4's Seleucids. (first named army is played by challenger).
Game Settings:
BEWARE: No FOW, No Double Moves.
Both players must choose VERY OPEN terrain
Scoring
Players score points by inflicting casualties expressed as a percent x 10. For example, Player1 30/35 (86%) vs Player2 36/33 (109%) means player1 scores 10.9 pts and player2 8.6 pts.
Participants
Player1: Iandavidsmith
Player2: Kmaher
Player3: Giacomo
Player4: Fogman
Player5: Rex
Player6: Ricoual
TIme Frame:
Round 1: Now to March 29 (5 games in 3 weeks)
Recruitment:
CLOSED