apparent problem with drop pods
Posted: Tue Feb 18, 2014 6:47 pm
Twice in this game [1.2.0] out of many uses of drop pods I ran into the following problem:
I would select a colonizer and precentor trooper with the ctrl key and drop-pod them to some
location. Usually, they would arrive simultaneously, which is what has always happened until
now.
But twice in this game, so far, they arrived as two separate deliveries. In one case, the colonizer
arrived first, and was immediately destroyed by a xenoform. Immediately after that, the trooper
arrived via drop, too late to protect the colonizer. This just happened again, but this time there
was no xenoform in the neighborhood, fortunately. But I was able to move an ATV between the
arrival of the two items.
I did not note whether or not one or two drop pods were consumed per double drop.
This may be in the same class as the stack-move problem.
I would select a colonizer and precentor trooper with the ctrl key and drop-pod them to some
location. Usually, they would arrive simultaneously, which is what has always happened until
now.
But twice in this game, so far, they arrived as two separate deliveries. In one case, the colonizer
arrived first, and was immediately destroyed by a xenoform. Immediately after that, the trooper
arrived via drop, too late to protect the colonizer. This just happened again, but this time there
was no xenoform in the neighborhood, fortunately. But I was able to move an ATV between the
arrival of the two items.
I did not note whether or not one or two drop pods were consumed per double drop.
This may be in the same class as the stack-move problem.