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Ai tweeks needed

Posted: Sat Feb 15, 2014 12:42 pm
by mrowka
Some wierd stuff that i did see when obseving ai in spectator mode.
Scouting teams are often in fungus even when there is a way around, they also often stay in fungus thrugh few turns. They also try to heal in fungus. They also go thrugh fungus while they low on hp, and thats mostly kill them.
When the first attacks starts Ai is left with one unit in the town, which is nice for easy mode when you occasionaly get one xenomorph attack. At this time some of exploration forces try to go back if they dont meet fungus :D
Ai also start building additional forces at which point in most case they survive but bearly.
At some point before the first attack ai builds a former, that former do what formers do form around, problem is that its not protected by any unit even after first attack, so it mostly end up dead.
Colonizer is to lunched alone into the wild to so its a easy pray for xenomorphs.
And most hurting part is that Ai create a defense for the 2nd town after creating it so for a time being if thier exploration forces dont come back the city is undefended for a number of turns and in most cases estroyed.
All above are observations on alien hard, ai hard and huge world. By all means im not a pro 4x player but it would be nice for more than 2 Ai to survive to mechanized era.
Now kinda a suggestion,i seen that refiting works for the ai and it was all fine to a point when they started to refit thier troops with hammerhead lunchers insted of hellfire, this happend few turns after first attack started so poor science guy that refit first almost died. My suggestion would be to in research switch place of hammerhead and flak, since flak seems more usefull for early stage of the game than hammerhead, also it would be nice if atv could use flak. Flak is more usefull since at early stage you dont meet any player and if you meet them they are to far to be a threat, now one of the biggest threat at early games are devouers and having a atv with flak to deal with them would help much especialy for AI since they mostly die on giants attacks time.