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Carryover features

Posted: Fri Feb 14, 2014 10:21 am
by rf900
Hi Pip

As you may remember I like a lot the carryover mechanic, I have recover an old post from BA in case you can include the feature in BA2. The idea is to be able to select specific units from past missions.

Thanks
You can't really rely on the ordering of the units I don't think, they are probably consistent from run to run, but if units get changed then the order could alter. The array is created by the game automatically when it saves the carryover units into the save file.

There isn't currently any functionality to interogate the array. You could of course create the unit, then remove it if you don't want it, but that would mess up unit counts and so on as the unit is only 'hidden' rather than removed from the unit list etc. I'll add it to the task list.

Cheers

Re: Carryover features

Posted: Fri Feb 14, 2014 4:31 pm
by pipfromslitherine
Thanks for the reminder - I will take a look.

Cheers

Pip

Re: Carryover features

Posted: Sat Feb 15, 2014 12:57 pm
by berndN
rf900 wrote:Hi Pip

As you may remember I like a lot the carryover mechanic, I have recover an old post from BA in case you can include the feature in BA2. The idea is to be able to select specific units from past missions.

Thanks
You can't really rely on the ordering of the units I don't think, they are probably consistent from run to run, but if units get changed then the order could alter. The array is created by the game automatically when it saves the carryover units into the save file.

There isn't currently any functionality to interogate the array. You could of course create the unit, then remove it if you don't want it, but that would mess up unit counts and so on as the unit is only 'hidden' rather than removed from the unit list etc. I'll add it to the task list.

Cheers
Same question/request from me too ... :)

Re: Carryover features

Posted: Sun Feb 16, 2014 10:00 pm
by pipfromslitherine
Already done at this end. Will be in the next update.

You're welcome ;)

Cheers

Pip