CEAW vGS3 support MOD editing, bug game balance, Attack Rang
Posted: Fri Jan 24, 2014 10:13 am
Good morning I need help to solve a problem in balancing the game, editing the DATA carperta UNIT.txt in the Attack Range of the artillery of armor, Motorised_Corps and Battleship, I get the game see but do not realize the game. Where I can change this?.
In the DATA General.txt carperta, I see no action to change this. And more real change in distance over a range of three units with artillery.
I want to add more hexagon +1 (Attack Rang) at three units as I can get this?.
armor >>> new real 2 Attack Rang, old 1 Attack Rang
Motorised_Corps >>> new real 2 Attack Rang, old 1 Attack Rang
Battleship >>>> new real 2 Attack Rang, old 1 Attack Rang
Land Spotting two
Sea Spotting two
Shock Attack plus the number of artillery damage.
MEGA MOD see and download soon http://www.15mundial.com/index.php/en/d ... undial-com
In the DATA General.txt carperta, I see no action to change this. And more real change in distance over a range of three units with artillery.
I want to add more hexagon +1 (Attack Rang) at three units as I can get this?.
armor >>> new real 2 Attack Rang, old 1 Attack Rang
Motorised_Corps >>> new real 2 Attack Rang, old 1 Attack Rang
Battleship >>>> new real 2 Attack Rang, old 1 Attack Rang
Land Spotting two
Sea Spotting two
Shock Attack plus the number of artillery damage.
MEGA MOD see and download soon http://www.15mundial.com/index.php/en/d ... undial-com