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'Flight Director' skill?

Posted: Mon Jan 20, 2014 8:40 am
by Snarfield
Hello, I just started a new Campaign game, and the second of the first two short term goals says something along the lines of: "Have one of your Flight Controller employees develop their 'Flight Director' skill to at least 90." But, there aren't any skills labeled: 'Flight Director' for Flight Controllers... I thought maybe it was the same thing as 'Mission Operations', but I've had several employees develop that skill beyond 90. I was wondering how to achieve that goal, or has that not been implemented yet?
Thanks in advance! :)

Re: 'Flight Director' skill?

Posted: Mon Jan 20, 2014 10:38 am
by Sabratha
Snarfield wrote:Hello, I just started a new Campaign game, and the second of the first two short term goals says something along the lines of: "Have one of your Flight Controller employees develop their 'Flight Director' skill to at least 90." But, there aren't any skills labeled: 'Flight Director' for Flight Controllers... I thought maybe it was the same thing as 'Mission Operations', but I've had several employees develop that skill beyond 90. I was wondering how to achieve that goal, or has that not been implemented yet?
Thanks in advance! :)
Hello!

Yes, the "Christ Kraft" objective. That's a known bug, we already are working on this one. Thanks for the info.

Re: 'Flight Director' skill?

Posted: Tue Jan 21, 2014 2:23 pm
by N_Molson
Well, the "Flight director skill" exists ingame but is "invisible" to the player (except when you assign him in the Mission Control Room), it is simply the average of the 5 skills. :wink:

Re: 'Flight Director' skill?

Posted: Fri Jan 24, 2014 4:43 pm
by OutsiderSubtype
Yes, you can get the achievement by having a mission controller whose skills average 90%.