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Little Bug in GS 3

Posted: Sun Jan 05, 2014 5:58 pm
by Aforisma
I do not know why, GS 3 is crashed in this situation. Italian BB tries to save itself back in the Red Sea but the hex is occupied by an friend transport.

Re: Little Bug in GS 3

Posted: Sun Jan 05, 2014 8:58 pm
by pk867
Well a a naval can not enter a another surface unit's hex. You would have to move the transport off of the loop hex first.

A surface naval unit can enter a hidden sub hex if it is a sex hex.

Re: Little Bug in GS 3

Posted: Sun Jan 05, 2014 10:22 pm
by Peter Stauffenberg
You need to post the error message you get so it's possible to see where in the code it crashes.

Re: Little Bug in GS 3

Posted: Mon Jan 06, 2014 12:47 pm
by Aforisma
Sorry, I'm not an expert in software. But if you think it is important, I can upload the file namegame.data

Re: Little Bug in GS 3

Posted: Tue Jan 07, 2014 9:54 am
by Peter Stauffenberg
Getting the namegame.data file would be very valuable.