Unable to download packages from the internet
Posted: Sat Jan 04, 2014 11:54 am
Hi,
when I try to download packages from the internet, the game crashes immediately after confirming the info message. This is what I found in the error.log. Hope someone here is able to understand this:-)
Regards
Kai
VER:20500
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 5
Model = 5
Family = 6
Extended model = 2
CLFLUSH cache line size = 64
APIC Physical ID = 4
CPU Brand String: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
Cache Size = 256K
UNKNOWN TAGS IN: CONFIG/SYSTEM.TXT
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: CONFIG/SYSTEM.TXT
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
INITIAL LOAD 917
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
######## EXCEPTION: 0xC0000005 at address: 0x75B79B60
Failed to init sym
D:\BattleAcademy\Battle Academy;D:\BattleAcademy\Battle Academy;C:\Windows
memcpy
DebugSetLevel
DebugSetLevel
DebugSetLevel
Direct3DCreate9Ex
Direct3DCreate9Ex
CMDevice::DrawIndexedPrimitive
c:\dev\monkey10\devicemonkey.cpp(1285) : +43 bytes (CMDevice::DrawIndexedPrimitive) 0
CUIManager::EndGlyphRender
c:\dev\bbc\legion2\uimanager.cpp(6416) : +0 bytes (CUIManager::EndGlyphRender) 0
UIM_EndGlyphRender
c:\dev\bbc\legion2\uimanager.cpp(6346) : +0 bytes (UIM_EndGlyphRender) 0
FTBitmapFont::DrawString
c:\dev\baios\classes\ftbitmapfont.cpp(645) : +12 bytes (FTBitmapFont::DrawString) 0
CUIManager::PrintStringToScreenWithBorder
c:\dev\bbc\legion2\uimanager.cpp(3498) : +0 bytes (CUIManager::PrintStringToScreenWithBorder) 0
CUIButton::Render
c:\dev\bbc\legion2\uicomponents.cpp(1878) : +0 bytes (CUIButton::Render) 0
CUIObject::DoRender
c:\dev\bbc\legion2\uicomponents.cpp(1158) : +0 bytes (CUIObject::DoRender) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1259) : +0 bytes (CUIManager::RenderObjects) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1288) : +0 bytes (CUIManager::RenderObjects) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1671) : +0 bytes (CUIManager::RenderObjects) 0
UIManagerRenderFunction
c:\dev\bbc\legion2\uimanager.cpp(1584) : +0 bytes (UIManagerRenderFunction) 0
CMViewport::Render
c:\dev\monkey10\viewportmonkey.cpp(187) : +16 bytes (CMViewport::Render) 0
CUIManager::Render
c:\dev\bbc\legion2\uimanager.cpp(1904) : +0 bytes (CUIManager::Render) 0
CGame::Update
c:\dev\bbc\legion2\game.cpp(712) : +0 bytes (CGame::Update) 0
CPlatform::MainLoop
c:\dev\bbc\legion2\platform_windows.cpp(868) : +11 bytes (CPlatform::MainLoop) 0
WinMain
c:\dev\bbc\legion2\platform_windows.cpp(520) : +11 bytes (WinMain) 0
__tmainCRTStartup
f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c(574) : +29 bytes (__tmainCRTStartup) 0
BaseThreadInitThunk
RtlInitializeExceptionChain
RtlInitializeExceptionChain
######## EXCEPTION: 0xC0000005 at address: 0x75B79B60
when I try to download packages from the internet, the game crashes immediately after confirming the info message. This is what I found in the error.log. Hope someone here is able to understand this:-)
Regards
Kai
VER:20500
PLATFORM: WINDOWS
CPU String: GenuineIntel
Stepping ID = 5
Model = 5
Family = 6
Extended model = 2
CLFLUSH cache line size = 64
APIC Physical ID = 4
CPU Brand String: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
Cache Size = 256K
UNKNOWN TAGS IN: CONFIG/SYSTEM.TXT
Unknown Tag: MOVIEMODE
Unknown Tag: DYNAMICENV
Unknown Tag: LAYOUTKILLSENEMYX,
END: CONFIG/SYSTEM.TXT
Found DirectX Version Number: 4.09.00.0904
Creating Device.....
MonkeyInitStart
MIS: Found DD
MIS: IsHW
MIS: SetCoop
MIS: Setting Disp Mode
MIS: Done Init 3D Device
MIS: Tex Enum
MIS: SDRS
MIS: Init Decal Render
INITIAL LOAD 917
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
Failed D3D call: 80004005
######## EXCEPTION: 0xC0000005 at address: 0x75B79B60
Failed to init sym
D:\BattleAcademy\Battle Academy;D:\BattleAcademy\Battle Academy;C:\Windows
memcpy
DebugSetLevel
DebugSetLevel
DebugSetLevel
Direct3DCreate9Ex
Direct3DCreate9Ex
CMDevice::DrawIndexedPrimitive
c:\dev\monkey10\devicemonkey.cpp(1285) : +43 bytes (CMDevice::DrawIndexedPrimitive) 0
CUIManager::EndGlyphRender
c:\dev\bbc\legion2\uimanager.cpp(6416) : +0 bytes (CUIManager::EndGlyphRender) 0
UIM_EndGlyphRender
c:\dev\bbc\legion2\uimanager.cpp(6346) : +0 bytes (UIM_EndGlyphRender) 0
FTBitmapFont::DrawString
c:\dev\baios\classes\ftbitmapfont.cpp(645) : +12 bytes (FTBitmapFont::DrawString) 0
CUIManager::PrintStringToScreenWithBorder
c:\dev\bbc\legion2\uimanager.cpp(3498) : +0 bytes (CUIManager::PrintStringToScreenWithBorder) 0
CUIButton::Render
c:\dev\bbc\legion2\uicomponents.cpp(1878) : +0 bytes (CUIButton::Render) 0
CUIObject::DoRender
c:\dev\bbc\legion2\uicomponents.cpp(1158) : +0 bytes (CUIObject::DoRender) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1259) : +0 bytes (CUIManager::RenderObjects) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1288) : +0 bytes (CUIManager::RenderObjects) 0
CUIManager::RenderObjects
c:\dev\bbc\legion2\uimanager.cpp(1671) : +0 bytes (CUIManager::RenderObjects) 0
UIManagerRenderFunction
c:\dev\bbc\legion2\uimanager.cpp(1584) : +0 bytes (UIManagerRenderFunction) 0
CMViewport::Render
c:\dev\monkey10\viewportmonkey.cpp(187) : +16 bytes (CMViewport::Render) 0
CUIManager::Render
c:\dev\bbc\legion2\uimanager.cpp(1904) : +0 bytes (CUIManager::Render) 0
CGame::Update
c:\dev\bbc\legion2\game.cpp(712) : +0 bytes (CGame::Update) 0
CPlatform::MainLoop
c:\dev\bbc\legion2\platform_windows.cpp(868) : +11 bytes (CPlatform::MainLoop) 0
WinMain
c:\dev\bbc\legion2\platform_windows.cpp(520) : +11 bytes (WinMain) 0
__tmainCRTStartup
f:\dd\vctools\crt_bld\self_x86\crt\src\crtexe.c(574) : +29 bytes (__tmainCRTStartup) 0
BaseThreadInitThunk
RtlInitializeExceptionChain
RtlInitializeExceptionChain
######## EXCEPTION: 0xC0000005 at address: 0x75B79B60