Ideas for finetuning
Posted: Wed Jan 01, 2014 9:25 am
I really enjoy playing Pandora, but there are some things which still could need some fine tuning. So here are a few ideas I have compiled over the last weeks.
+Orbital scans for example should have the option for automatic scans. If I'm not actually at war with another faction it is somewhat annoying to use the orbital scans manually to reveal hidden terrain. Maybe it would be possible to make it so that it is used automatically if available and is used on the neighboring hidden terrain of the homeland (maybe clockwise around the visible terrain or land first, sea second etc.)
+An auto-explore function for units would be a good idea, too.
+If automated Formers are attacked and damaged, they should automatically return to the next city to heal themselves.
+What I think is also quite elaborate is that units at guard function are woken up after an attack. So I have either to put them on guard again or heal manually.This should be automated, too. The event list on the right side after each turn shows what happened, so if I want I can look at the unit.
+ Automated construction of city improvements.
+ If city improvements are finished and the build queue is empty it would be nice if Wealth or Growth could be listed as next item automatically; then it would not be necessary to visit a city just for adding these options which are always available.
+Auto-upgrade of the vehicles designs in the workshop with the newest item if available after research. (Steel Armor > Titan Armor > etc.)
I think this automated functions should be optional, so that every player can customize the game as he likes.
*I use the German version of Pandora, so I hope I have translated back the terms correctly.
+Orbital scans for example should have the option for automatic scans. If I'm not actually at war with another faction it is somewhat annoying to use the orbital scans manually to reveal hidden terrain. Maybe it would be possible to make it so that it is used automatically if available and is used on the neighboring hidden terrain of the homeland (maybe clockwise around the visible terrain or land first, sea second etc.)
+An auto-explore function for units would be a good idea, too.
+If automated Formers are attacked and damaged, they should automatically return to the next city to heal themselves.
+What I think is also quite elaborate is that units at guard function are woken up after an attack. So I have either to put them on guard again or heal manually.This should be automated, too. The event list on the right side after each turn shows what happened, so if I want I can look at the unit.
+ Automated construction of city improvements.
+ If city improvements are finished and the build queue is empty it would be nice if Wealth or Growth could be listed as next item automatically; then it would not be necessary to visit a city just for adding these options which are always available.
+Auto-upgrade of the vehicles designs in the workshop with the newest item if available after research. (Steel Armor > Titan Armor > etc.)
I think this automated functions should be optional, so that every player can customize the game as he likes.
*I use the German version of Pandora, so I hope I have translated back the terms correctly.