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partly in terrain

Posted: Tue Dec 24, 2013 12:48 am
by deadtorius
In our last game we almost had an odd situation I was not sure how to resolve, but the French capitulated before Austrias movement so it never happened.

We had a situation where three French units were side by side. The middle unit was wavering and was charged by Austrian Cuirassier. They broke so now I can veer into either of the other units.
Left hand unit was small with 1 base 1/4 in rough with trees, and one base out in open. Rear bases were 1 base 1/2 in the rough with trees other base in the open. They were disordered by the rout of the middle unit. For the record the next unit behind them broke seeing the Wavering rout run within 4MU so French called it an Austrian victory.

IF the Cuirassier had gone into the French how would you resolve it? Do they count as being in the open or in cover, lose dice for being 1 cohesion lower for being in terrain or not? Cuirassier have to count as being in terrain or out in the open?

Personally I would like to see the whole in terrain thing changed to POA's or set dice loss like being partly lancers or partly uphill, instead of its current cohesion dice loss thing which makes a lot less sense to me but was a carry over from the other sets. Then you might be able to have

Re: partly in terrain

Posted: Thu Dec 26, 2013 7:39 pm
by Blathergut
p. 56

Dice Allowance Chart:

-unit even partially in rough or difficult

So the French would have fought with reduced dice. If the Austrians were not in the rough/difficult they would fight as in open.

Re: partly in terrain

Posted: Fri Dec 27, 2013 4:03 am
by deadtorius
Kind of what I had thought for French, was not sure on Austria though.

Re: partly in terrain

Posted: Sat Jan 11, 2014 10:03 am
by terrys
So the French would have fought with reduced dice. If the Austrians were not in the rough/difficult they would fight as in open.
Correct. The rule is to make players try to place their units either fully in or fully out of terrain. If a unit was deployed partially in rough, their attackers would obviously concentrate on the parts not in the terrain. Similarly, if the attackers have to move through terrain to fight enemy in the open they will be at an obvious disadvantage.

Re: partly in terrain

Posted: Wed Jan 22, 2014 12:40 am
by hazelbark
So related, under new Errata Skirmishers partly in open do they have to evade?

In the recent game the front edge of the skirmisher where they would be contacted was in the open, so we decided they had to evade. But what if it was the back side of the skirmisher?

Re: partly in terrain

Posted: Wed Jan 22, 2014 9:30 am
by terrys
So related, under new Errata Skirmishers partly in open do they have to evade?

In the recent game the front edge of the skirmisher where they would be contacted was in the open, so we decided they had to evade. But what if it was the back side of the skirmisher?
My ruling would be:
If the contact point would be in the open they must evade.
If the contact point would be in terrain they may stand.

Re: partly in terrain

Posted: Wed Jan 22, 2014 6:22 pm
by hazelbark
terrys wrote:
So related, under new Errata Skirmishers partly in open do they have to evade?

In the recent game the front edge of the skirmisher where they would be contacted was in the open, so we decided they had to evade. But what if it was the back side of the skirmisher?
My ruling would be:
If the contact point would be in the open they must evade.
If the contact point would be in terrain they may stand.
Great need it for the FAQ.