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British vs Americans in Allied Corps?
Posted: Thu Dec 19, 2013 11:54 pm
by LandMarine47
I'd like to see some more balance between these 2 very different, yet reliable forces. while early game its an exclusive British affair, in 1942-43 you are given some GIs to tell what to do. As you progress, while you are highly encouraged (SE units)to have an equal core, I just can't do It! The thing is, I'm almost always deploying a 75% British core! I depend on on the American
Artillery and other towed weapons
Anti Tank weapons (M 18 Hellcat

)
and a divided Air Force
and SOME inf (British mostly because of exp)
I do this because the British have a better everything! (plus nearly 3-4 star exp) so how can (new) players be attracted to an equal core? I say instead of completely Green recruits they come with one or two stars of exp. (Tunisia only) so players will be more attracted to buying a US core force. Plus maybe Inf should have +1 attack and defense as the US infantry were by far some of the most well armed (technology wise) troops in the world. Hell even the Germans were jealous of the Good ole' M1 Grand!
Now this is just my opinion, as some of my friends got all the way to Berlin with NO US forces at all.... just some SE fighters!
Re: British vs Americans in Allied Corps?
Posted: Fri Dec 20, 2013 9:05 am
by BiteNibbleChomp
I believe that haveing most infantry British and having most of the rest of the things Amrican was roughly historical, for the reasons of experience. However, I am aware that a decently experienced Rangers (US) unit is strong enough to kill a Maus when defending a city - so don't place all faith in the British.
- BNC
Re: British vs Americans in Allied Corps?
Posted: Fri Dec 20, 2013 10:55 am
by Molve
What the game does not have is restrictions on the number of units of a particular type you can buy.
Much like it is unhistorical for a German player to field only Tiger IIs (when he in reality was forced to make do with lots of PzIII) an Allied commander should in reality be told that he's simply run out of englishmen and their gear.
But the game does not want to use prestige to represent scarcity, and it does not want to impose additional restrictions on your core units, rightly believing maximum player freedom maximizes player fun!
I mean, nothing prevents you from fielding a core consisting of only antitank units, or only air defense units... so the game does not enforce you to field four US units for every UK unit either!
If you absolutely can't abstain from maximizing your army according to the costs given to you by the core game, I would like to welcome you to the wonderful world of equipment file modding!
(If you play until the US joins the war effort; and then simply add +50% or +100% to the prestige costs of all UK units, this should quite nicely "encourage" you to keep those veteran British you've got, but buy Americans to fill any new core slots... and tear your hair out each time an expensive UK unit loses strength points!)
Re: British vs Americans in Allied Corps?
Posted: Sun Dec 22, 2013 9:29 am
by BiteNibbleChomp
The only scenarios that you would have enough cash to deploy 10+ Koenigstigers would be the USA 1945 ones. If such an invasion happened, the Germans would have had factories churning out those tanks for 4 years, so in that respect it would be at least semi-realistic.
I recommend the modding option as well, making US units a bit stronger, while Brits are more expensive for example. I am currently modding about 90 World War I units into the game, and so it can be said that the modding engine has endless possibilities, which I am quite happy about (could mean we see a Napoleonic mod soon though, as I may have just given everyone a really good idea - don't know anyone else who's likely to steal my WWI idea before I release my version)
- BNC
Re: British vs Americans in Allied Corps?
Posted: Sun Dec 22, 2013 6:31 pm
by Razz1
Molve wrote:What the game does not have is restrictions on the number of units of a particular type you can buy.
Much like it is unhistorical for a German player to field only Tiger IIs (when he in reality was forced to make do with lots of PzIII) an Allied commander should in reality be told that he's simply run out of englishmen and their gear.
But the game does not want to use prestige to represent scarcity, and it does not want to impose additional restrictions on your core units, rightly believing maximum player freedom maximizes player fun!
I mean, nothing prevents you from fielding a core consisting of only antitank units, or only air defense units... so the game does not enforce you to field four US units for every UK unit either!
If you absolutely can't abstain from maximizing your army according to the costs given to you by the core game, I would like to welcome you to the wonderful world of equipment file modding!
(If you play until the US joins the war effort; and then simply add +50% or +100% to the prestige costs of all UK units, this should quite nicely "encourage" you to keep those veteran British you've got, but buy Americans to fill any new core slots... and tear your hair out each time an expensive UK unit loses strength points!)
The designers do not want this feature.
However, it would be nice to add it to the editor.
We need more flexibility. In place of limiting it by Allied or Axis and unit type of ground, air, or naval; It would be nice to add Country and unit class where the designer could pick British, recon, infantry, tank, artillery,anti tank, anti aircraft, fighter, tactical bomber, or strategic bomber as options to limit game units.
It would even be better if you choose between toed and non towed units.
Re: British vs Americans in Allied Corps?
Posted: Mon Dec 23, 2013 11:40 am
by BiteNibbleChomp
I don't want prestige representing scarcity either!
Mod it in if deseperate, otherwise it is simple to say "I'm not going to purchase any British tanks or aircraft, only US ones"
- BNC