20% more Aggression
Posted: Wed Dec 11, 2013 9:57 am
I just played a game with a minor tweak to the settings - I increased each faction's aggressiveness by 0.2 points. With predictable results!
The Ascension were basically in constant war with 2-3 factions at all times. The Imperium lost an early war against Terra Salvum before I took them over. Normally mild-mannered Terra Salvum were demanding tribute from me so I invaded them next, while holding off the Ascension. Togra was the only faction I was on Cooperative terms with so I left them alive at the end.
It didn't result in the best time for the AI - everyone was so busy fighting each other that all I had to do was pick the moment to strike, only fighting weakened armies and getting all the cities.
But getting open borders and trade agreements etc was a bit more challenging and felt like less of a formality. When Togra became "Friendly" I felt like I had actually achieved something (and that ended after a couple of denouncements).
I think the next thing to try is to change the relations modifiers so that just the player's faction is negatively viewed by all other factions. This should make them gang up on me instead of fighting each other.
The Ascension were basically in constant war with 2-3 factions at all times. The Imperium lost an early war against Terra Salvum before I took them over. Normally mild-mannered Terra Salvum were demanding tribute from me so I invaded them next, while holding off the Ascension. Togra was the only faction I was on Cooperative terms with so I left them alive at the end.
It didn't result in the best time for the AI - everyone was so busy fighting each other that all I had to do was pick the moment to strike, only fighting weakened armies and getting all the cities.
But getting open borders and trade agreements etc was a bit more challenging and felt like less of a formality. When Togra became "Friendly" I felt like I had actually achieved something (and that ended after a couple of denouncements).
I think the next thing to try is to change the relations modifiers so that just the player's faction is negatively viewed by all other factions. This should make them gang up on me instead of fighting each other.