Several questions for Dev's: Gameplay\modding
Posted: Mon Dec 09, 2013 9:42 pm
Firstly, thank you for reviving a classic ... well done!!!!!
1- Can additional factions be added to the game by modding or is there a six slot limit?
a.) Will new factions be added to the game by the Dev's in the near future?
2 - Can we have an "Automated unit" or function\Tech for map exploration (Equivalent to the explorer in SMAC)
Actually SMAC had two methods of revealing maps
1.) the explorer in the beginning (short lived map exposure)
2.) specific high-tech level achieved which used satellites to reveal the surface permanently by removing fog
3 - Is it possible to have a unique unit for each faction?
1.) for covert\espionage action (Destroy buildings - sow dissent by lowering moral etc...)
2.) unit used to steal technology\research data from other factions
Thank you in advance!
1- Can additional factions be added to the game by modding or is there a six slot limit?
a.) Will new factions be added to the game by the Dev's in the near future?
2 - Can we have an "Automated unit" or function\Tech for map exploration (Equivalent to the explorer in SMAC)
Actually SMAC had two methods of revealing maps
1.) the explorer in the beginning (short lived map exposure)
2.) specific high-tech level achieved which used satellites to reveal the surface permanently by removing fog
3 - Is it possible to have a unique unit for each faction?
1.) for covert\espionage action (Destroy buildings - sow dissent by lowering moral etc...)
2.) unit used to steal technology\research data from other factions
Thank you in advance!