Marked hexes (A, B, C) should be more visible...
Posted: Sat Dec 07, 2013 7:36 pm
Does someone else agree that marked hexes could be a bit more visible on strategic map (this applies also to VHs)? I mean especially in the snow, it is hard to manually count every one of those hexes in scenarios where you have to destroy all the units on hexes A, and you are unsure weather you found out where all hexes A are... It is not impossible to find out all marked hexes but it is pretty inconvinient.
Also there are some scenarios that say DV if only N enemy units remain... And the scenario is defensive. But how can we know for sure how many enemy units remain? There could be 10 enemy units in FOW spawns. rear guards or whatnot and you think you got them all. Also you cannot afford to launch counterratack and find out by counting manually (again) since you are at the end of resources. There should be count or something for such thing (evacuations also)...
Also there are some scenarios that say DV if only N enemy units remain... And the scenario is defensive. But how can we know for sure how many enemy units remain? There could be 10 enemy units in FOW spawns. rear guards or whatnot and you think you got them all. Also you cannot afford to launch counterratack and find out by counting manually (again) since you are at the end of resources. There should be count or something for such thing (evacuations also)...