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[BALANCE]

Posted: Tue Dec 03, 2013 5:42 pm
by Sabratha
I know I'm playing on "normal" level, but I always have wayy more prestige than the current "max" objective. Often several times as much prestige as the "maximum" goal.

I think max prestige goals on "normal" difficulty level should be upped a bit. Come on, its called "normal" not "easy". Gaining less than the max prestige goal should at least be a possibility on normal difficulty if some missions go wrong.

I played 4 times, had some pretty catastrophic mar probes and gemini failures, but always had much more prestige than the goals required.

Re: [BALANCE]

Posted: Wed Dec 04, 2013 10:48 am
by N_Molson
I think that those aspects of the game are going to be fixed a bit later : once all the programs will be in, it will be easier for the devs to focus on that.

Re: [BALANCE]

Posted: Wed Dec 04, 2013 3:33 pm
by Nacho84
Indeed, yes. I'm focusing on getting all the missions and gameplay elements in. Once we have that in place we can start doing proper tuning. I don't want to start tuning things right now because we'll have to tune everything again after introducing the remaining moving parts later. So yeah, don't worry about it Sabratha, it will all get sorted soon.

Cheers,

Re: [BALANCE]

Posted: Wed Dec 04, 2013 3:57 pm
by Sabratha
Nacho84 wrote:Indeed, yes. I'm focusing on getting all the missions and gameplay elements in. Once we have that in place we can start doing proper tuning. I don't want to start tuning things right now because we'll have to tune everything again after introducing the remaining moving parts later. So yeah, don't worry about it Sabratha, it will all get sorted soon.

Cheers,
Yeah, I fully see your point. I just wanted to say taht while time and money seem to provide some challenge (with bad luck or bad decisions i did find myself short on cash or acheiving milestone launches after their RL dates), prestige was always in abundance even in the worst time.

But I see your point, not worth spending developpment time tuning this before there's all features in the game that might affect said tuning.

Thanks for the response.