First impressions
Posted: Sun Dec 01, 2013 8:39 pm
So, I have purchased the game!
I so far played just for a short time (summer 1956) and have only launched the sputnik, so this is a post mostly about my first impressions:
1) Graphics are nice, I don't really need anything better in a strategy game and the R7 soviet launch pad was suprisingly well rendered and very pleasing.
2) UI graphics-wise is very cool, and user-friendly (I'm a bit shortsighted and it was a pleasant thing taht there was no tiny-tiny text to read, all is crisp and visible).
3) I still have to learn how to quickly get around to various management zones and menus, but so far there is one thing I don't like (or maybe I have not discovered how to do so).
When I already attached scientists to a certain project, how can I quickly look up their stats? So far I had to de-attach them to see their stats, is there any way around this?
Now a question:
How are hardware mission costs calculated? For exmple my first sputnik attempt ended with a failure at the countdown sequence, so no hardware was actually destroyed. Yet during my second attempt it seems like I had to pay again the full mission cost. I'd assume that if my previous launch failed at the launch pad without destruction of the rocket and satellite, I could re-use them for free (or only pay for minor repairs and adjustments, not pay the full price for a new rocket).
I so far played just for a short time (summer 1956) and have only launched the sputnik, so this is a post mostly about my first impressions:
1) Graphics are nice, I don't really need anything better in a strategy game and the R7 soviet launch pad was suprisingly well rendered and very pleasing.
2) UI graphics-wise is very cool, and user-friendly (I'm a bit shortsighted and it was a pleasant thing taht there was no tiny-tiny text to read, all is crisp and visible).
3) I still have to learn how to quickly get around to various management zones and menus, but so far there is one thing I don't like (or maybe I have not discovered how to do so).
When I already attached scientists to a certain project, how can I quickly look up their stats? So far I had to de-attach them to see their stats, is there any way around this?
Now a question:
How are hardware mission costs calculated? For exmple my first sputnik attempt ended with a failure at the countdown sequence, so no hardware was actually destroyed. Yet during my second attempt it seems like I had to pay again the full mission cost. I'd assume that if my previous launch failed at the launch pad without destruction of the rocket and satellite, I could re-use them for free (or only pay for minor repairs and adjustments, not pay the full price for a new rocket).