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Please do not create the next Commander in Java.

Posted: Tue Dec 11, 2007 9:02 pm
by borsook79
CEAW has under 300 mb of data, simple map and non animated icons make one think the should have low system requirements. Yet, even on computers with 1GB of memory it does not run fast. Scrolling is jerky, ALT-TABing causes problems, etc. I must say that CEAW shows why no game more complex than Tetris should not be written in Java.

And so I plead let the next game in the series use a different platform. Faster running game with lower system requirements will undoubtedly sell more copies so it'd be a win-win situation for everyone.