Artillery
Posted: Sat Nov 16, 2013 10:20 pm
Artillery is over powered.
What is your opinion on the following:
1) Make all towed artillery non move-able.
2) Make heavy towed Artillery, Anti-tank and Anti Aircraft non move-able
By making all towed art non move-able helps to balance the automatic suppression when reinforcing.
Auto suppression for new replacements is a huge advantage for the human and a great disadvantage for the AI.
It also hurts multi-player games as one can not setup a line for defense. It forces a player to rotate units. If a player has that many units then there is too much prestige in the scenario and/or it's like WWI with rows of units.
So to help units stay in a hex longer we have to fix the suppression, but that is hard coated.
Making artillery so they have to use their transport to move is one to reduce their effectiveness.
With non-moving artillery, we can implement the Corps artillery units. The Corps artillery units would be the big guns. We can give them a range of 4.
The items below are subject to weight restrictions, therefore, can not move one hex. The must use a transport.
Artillery
17 cm K 18
21 cm Mrs 18
155mm M17
155 C mle 1917
155 GPF
155mm Long Tom
152mm M1938
203mm M1931
280mm M1939
Anti Air
8.8 cm FlaK 36
12.8 cm FlaK 40
QF 3.7 inch
90mm M1A1
85mm M1939
8.8 cm FlaK 36
12.8 Reinmetall FlaK
Anti Tank
8.8 cm Pak 43/41
100mm M1944
80 mm Bofors AT
What is your opinion on the following:
1) Make all towed artillery non move-able.
2) Make heavy towed Artillery, Anti-tank and Anti Aircraft non move-able
By making all towed art non move-able helps to balance the automatic suppression when reinforcing.
Auto suppression for new replacements is a huge advantage for the human and a great disadvantage for the AI.
It also hurts multi-player games as one can not setup a line for defense. It forces a player to rotate units. If a player has that many units then there is too much prestige in the scenario and/or it's like WWI with rows of units.
So to help units stay in a hex longer we have to fix the suppression, but that is hard coated.
Making artillery so they have to use their transport to move is one to reduce their effectiveness.
With non-moving artillery, we can implement the Corps artillery units. The Corps artillery units would be the big guns. We can give them a range of 4.
The items below are subject to weight restrictions, therefore, can not move one hex. The must use a transport.
Artillery
17 cm K 18
21 cm Mrs 18
155mm M17
155 C mle 1917
155 GPF
155mm Long Tom
152mm M1938
203mm M1931
280mm M1939
Anti Air
8.8 cm FlaK 36
12.8 cm FlaK 40
QF 3.7 inch
90mm M1A1
85mm M1939
8.8 cm FlaK 36
12.8 Reinmetall FlaK
Anti Tank
8.8 cm Pak 43/41
100mm M1944
80 mm Bofors AT