[BUG] Min/Max Upgrade/Downgrade system (very) wrong
Posted: Sat Nov 16, 2013 1:52 am
Hello,
It seems to me that the new "Min/Max Upgrade/Downgrade" system resulting from mission successes / failures is completely messed up. I never get values inside the given Min/Max % ranges, and those values are often very very "off-range" and make little sense, as they have "irregular" decimals.
A few examples :
- Successful R-7 or Sputnik mission steps : +0.4.. % safety (it is written something like Min +3% / Max +6%)
- Failed X-15 mission : +15.6..%, actually it boosted my X-15 safety to the maximum 96% ! It is written something like Min -35% / Max -45%, which makes much more sense).
It makes the game a bit uninteresting : if you fail, you get much better results than if you succeed !!
Seriously, I guess those are "simple" maths errors, like operators and figures put at the wrong locations ?
Tell me if you want savegames examples, I can reproduce it very easily.
It seems to me that the new "Min/Max Upgrade/Downgrade" system resulting from mission successes / failures is completely messed up. I never get values inside the given Min/Max % ranges, and those values are often very very "off-range" and make little sense, as they have "irregular" decimals.
A few examples :
- Successful R-7 or Sputnik mission steps : +0.4.. % safety (it is written something like Min +3% / Max +6%)
- Failed X-15 mission : +15.6..%, actually it boosted my X-15 safety to the maximum 96% ! It is written something like Min -35% / Max -45%, which makes much more sense).
It makes the game a bit uninteresting : if you fail, you get much better results than if you succeed !!
Seriously, I guess those are "simple" maths errors, like operators and figures put at the wrong locations ?
Tell me if you want savegames examples, I can reproduce it very easily.