[BUG] Astronauts recruitement during mission assembly
Posted: Fri Nov 15, 2013 9:27 pm
Hello,
That's not a new bug of 0.7.5, I remember I had it in previous version (sorry, forgot to report it). Here's how to reproduce it :
1- Select a mission type with a manned spacecraft (like X-15) and "Schedule Mission"
2- Assign the mission controllers as you wish (no incidence)
3- Let's say I have 1 astronaut (or 0, it probably works the same). If I try to change the selected 'naut (or to assign one if 0 recruits), the game will prompt me to the Astronaut Recruitement Screen.

4- Once there, if I choose "Cancel", the menus logic is in a "dead end", you can't escape the following screen (no "Cancel" or "Exit" or "Back" buttons).

I'm about certain that the state of the savegame file has no impact on this, seems rather an "unexpected case"
That's not a new bug of 0.7.5, I remember I had it in previous version (sorry, forgot to report it). Here's how to reproduce it :
1- Select a mission type with a manned spacecraft (like X-15) and "Schedule Mission"
2- Assign the mission controllers as you wish (no incidence)
3- Let's say I have 1 astronaut (or 0, it probably works the same). If I try to change the selected 'naut (or to assign one if 0 recruits), the game will prompt me to the Astronaut Recruitement Screen.

4- Once there, if I choose "Cancel", the menus logic is in a "dead end", you can't escape the following screen (no "Cancel" or "Exit" or "Back" buttons).

I'm about certain that the state of the savegame file has no impact on this, seems rather an "unexpected case"