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Game crashing when ending turn.

Posted: Wed Nov 06, 2013 1:37 am
by Loonicorn
game starts ok now after latest patch,
Allows me to create a game ok and move units,
when I hit the end turn button the game crashes back to windows.
cant add logs as getting the message "Sorry, the board attachment quota has been reached."

Laptop stats
Processor I7 2720QM @2.2 ghz
8Gb RAM
OS Windows 7 home premium 64bit
Graphics GeForce GTM460M 1.5Gb Dedicated RAM

Pandora.error text below at failure point

[2013-Nov-06 01:19:24] Windows structured exception thrown:
[2013-Nov-06 01:19:24] 3221225477 EXCEPTION_ACCESS_VIOLATION
[2013-Nov-06 01:19:24] (0) [0x008B8314] void boost::io::detail::put<char, std::char_traits<char>, std::allocator<char>, std::string const&>(std::string const&, boost::io::detail::format_item<char, std::char_traits<char>, std::allocator<char> > const&, boost::basic_format<char, std::char_traits<char>, std::allocator<char> >::string_type&, boost::basic_format<char, std::char_traits<char>, std::allocator<char> >::internal_streambuf_t&, std::locale*) + 0x000001C4 (C:\Program Files (x86)\Proxy Studios\Pandora Beta\Binaries\Pandora.exe)
[2013-Nov-06 01:19:24] (1) [0x008B2776] void boost::io::detail::distribute<char, std::char_traits<char>, std::allocator<char>, std::string const&>(boost::basic_format<char, std::char_traits<char>, std::allocator<char> >&, std::string const&) + 0x000000D6 (C:\Program Files (x86)\Proxy Studios\Pandora Beta\Binaries\Pandora.exe)
[2013-Nov-06 01:19:24] (2) [0x008BE895] boost::basic_format<char, std::char_traits<char>, std::allocator<char> >& boost::io::detail::feed<char, std::char_traits<char>, std::allocator<char>, std::string const&>(boost::basic_format<char, std::char_traits<char>, std::allocator<char> >&, std::string const&) + 0x00000025 (C:\Program Files (x86)\Proxy Studios\Pandora Beta\Binaries\Pandora.exe)

Re: Game crashing when ending turn.

Posted: Wed Nov 06, 2013 6:46 pm
by darksomen
I am getting the exact same error on a saved game i have almost the same specs as you but the one thing i noticed it started when i tried to upgrade a unit in one of my cities.