Things i would like to see changed.
Posted: Wed Nov 06, 2013 12:27 am
Mainly testing easy difficulty settings - as im a casual player
1. Give "Long Tom" more power (under powered... what is 1 damage for a artillery, it is a joke?)
2. Give players on easier difficulty possibility to build cities (AI is sprawling and spawnning and taking every possible place, they are cheating those settlers? In my games i've set to continents with 5 AI players - in about 10 turns lotsa stuff was claimed by others - and i even didnt have second city)
3. Give players on easier difficulties bonus power vs AI (MEAN it, cheating AI? - AI with 4 cities was constantly throwing at me more and more units- and not not those who have production bonus)
4. Give artillery units special attack and show their range, take out the basic attack so no more mistakes with right clicking (often making mistake, that i think can shoot three spaces far and this thinking ends with dead arty next turn)
5. Nice feature would be a city builder planner (thing that you can place which will show on map where you want to build city which also should show the range which resources and hexes city will grab, some kind of droppable free beacon)
6. Once again, give players more bonuses on easier difficulties (especially bonus to food and cash)
7. I would be glad to see more techs that are dealing with morale (dont know how to manage this other than theatre)
8. Orbital (or Ground) bombardment... WTF? 5 turns? ONLY? OP for me, fighting against two guys - insta bombarding every 2-3 turns-and the strenght of this shit...
9. Continents extra - each player will start on his very own continent - stronger alien presence on water tiles (ocean and so on) to prevent AI for spamming cities on other continents until later when more powerful units can be made
10. I would like to see a maps with hexes which cannot be entered dividing players - for more time of building, enhancing and so on (i like more researching and enhancing my cities than fighting with each other and being more and more angry because of ai settler spamming)
Thats for now, i will update this... I dont know if someone was saying about things i've mentioned. Sorry for langueage, as it is late
1. Give "Long Tom" more power (under powered... what is 1 damage for a artillery, it is a joke?)
2. Give players on easier difficulty possibility to build cities (AI is sprawling and spawnning and taking every possible place, they are cheating those settlers? In my games i've set to continents with 5 AI players - in about 10 turns lotsa stuff was claimed by others - and i even didnt have second city)
3. Give players on easier difficulties bonus power vs AI (MEAN it, cheating AI? - AI with 4 cities was constantly throwing at me more and more units- and not not those who have production bonus)
4. Give artillery units special attack and show their range, take out the basic attack so no more mistakes with right clicking (often making mistake, that i think can shoot three spaces far and this thinking ends with dead arty next turn)
5. Nice feature would be a city builder planner (thing that you can place which will show on map where you want to build city which also should show the range which resources and hexes city will grab, some kind of droppable free beacon)
6. Once again, give players more bonuses on easier difficulties (especially bonus to food and cash)
7. I would be glad to see more techs that are dealing with morale (dont know how to manage this other than theatre)
8. Orbital (or Ground) bombardment... WTF? 5 turns? ONLY? OP for me, fighting against two guys - insta bombarding every 2-3 turns-and the strenght of this shit...
9. Continents extra - each player will start on his very own continent - stronger alien presence on water tiles (ocean and so on) to prevent AI for spamming cities on other continents until later when more powerful units can be made
10. I would like to see a maps with hexes which cannot be entered dividing players - for more time of building, enhancing and so on (i like more researching and enhancing my cities than fighting with each other and being more and more angry because of ai settler spamming)
Thats for now, i will update this... I dont know if someone was saying about things i've mentioned. Sorry for langueage, as it is late