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First impressions
Posted: Mon Nov 04, 2013 9:47 am
by Maximumbob
Ok I have been waiting for this game for ages. BARIS is mye all time favourite game and I was really looking forward to this game. I have to be honest that all though this still is an early access version, it is a huge dissapointment. I logged off after 30 minutes and I am not sure if I ever will log on again. I guess that depends on the later development. I will try to explain with my poor English.
- The game is not historically correct in any way. Why would the americans develope both the sputnik and the explorer. The whole fun with BARIS was the space race. I always loved to play with the soviet program.
- User interface is really poor. Hard to find the most important functions. This was really good in BARIS.
- I thought the game was supposed to be with animations. This game has poorer animations than south park. And the launch pad is suddenly in Kasakstan and not at my in game base.
- After 30 minutes I got fired from the job for using to much money. All my missions where sucessfull, and I wasnt even aware that overspending was an issue. No advisor or what so ever had contacted me.
All in all. Poor game design and really boring. Try again please.
Re: First impressions
Posted: Mon Nov 04, 2013 11:59 am
by IainMcNeil
Hi Bob,
please bear with us. This is an early access version. There are many many changes planned and we want to make it in to a game you enjoy. You wont recognize the game when it finally releases as there will be so many changes between now and then.
You are exactly the kind of person we need to win over with our changes so please stick with it and let us know what you think. We are planning weekly updates with new features and fixes.
There is no warning about low funds at this point. The feature was only added last week and you are the first person to report the issue and its a good one which needs a fix.
Re: First impressions
Posted: Mon Nov 04, 2013 12:23 pm
by Maximumbob
Thank you for fast reply. Please do tell when the soviet base is added to the game and the sputnik and soviet vehicles and rockets are removed from the american program. Then I will reconsider logging on again.
Re: First impressions
Posted: Mon Nov 04, 2013 2:14 pm
by Deadmeat1471
To be fair, the BARIS ui was awful. This game is actually a slight improvement on it, even now. But we don't love BARIS for its good UI
They did say early on that this game wasn't about the space race, it was a unified one. I feel this is because of Buzzs' ideology on space that it should be a collaborative effort lead by Americans rather than a competition. It could also be there to allow the largest scope possible for additions, like Mars colonies etc
If they don't make a soviet-american space race campaign, someone will mod it somehow, i'm sure

Re: First impressions
Posted: Mon Nov 04, 2013 5:40 pm
by Ponepilos
There is no warning about low funds [/quote]
that not right at the bottom left is the money you´ve got and the money you earn every month + or - . and - means you loose money.i saw it at the first 10 minutes, i played the game and its good that this is not the space race game you now have time to research all you want. BARIS is one of my favourit games too but this bagan to get there too.
greet
ponepilos
Re: First impressions
Posted: Mon Nov 04, 2013 6:00 pm
by Italianfan88
Deadmeat1471 wrote:To be fair, the BARIS ui was awful. This game is actually a slight improvement on it, even now. But we don't love BARIS for its good UI
They did say early on that this game wasn't about the space race, it was a unified one. I feel this is because of Buzzs' ideology on space that it should be a collaborative effort lead by Americans rather than a competition. It could also be there to allow the largest scope possible for additions, like Mars colonies etc
If they don't make a soviet-american space race campaign, someone will mod it somehow, i'm sure

I agree.
I guess that's the point of a "global space agency", which might use all the nations-developed programs to meet each different goal. For example, they would use the Surveyor to achieve a soft landing, and then the Luna 15 to return samples of Lunar soil to Earth.
I admit it's a bit different than BARIS (which I loved absolutely, even though it was difficult even when playing both sides), but it's pretty interesting, in my opinion.
Re: First impressions
Posted: Tue Nov 05, 2013 8:16 am
by jgf1123
Deadmeat1471 wrote:To be fair, the BARIS ui was awful. This game is actually a slight improvement on it, even now. But we don't love BARIS for its good UI

I'm going to have to disagree with that. Okay, sometimes it was hard to tell in BARIS what components were needed for a particular mission, or what missions you should complete before others, and moving astronauts between programs took more clicks than necessary. But to R&D in BASPM, I have to go Headquarters -> Location -> Category -> Program -> Mission -> Configuration. Even horizontal navigation between screens within a configuration is not clear. In BARIS, you clicked on R&D and you were there.
Re: First impressions
Posted: Tue Nov 05, 2013 8:19 am
by Italianfan88
jgf1123 wrote:Deadmeat1471 wrote:To be fair, the BARIS ui was awful. This game is actually a slight improvement on it, even now. But we don't love BARIS for its good UI

I'm going to have to disagree with that. Okay, sometimes it was hard to tell in BARIS what components were needed for a particular mission, or what missions you should complete before others, and moving astronauts between programs took more clicks than necessary. But to R&D in BASPM, I have to go Headquarters -> Location -> Category -> Program -> Mission -> Configuration. Even horizontal navigation between screens within a configuration is not clear. In BARIS, you clicked on R&D and you were there.
I agree. It was not that easy to get the hang of it, I'll give you that; I had my problems when I started playing the game. But when I got the hang of it, all went swimmingly (more or less!

).
Re: First impressions
Posted: Tue Nov 05, 2013 10:54 am
by IainMcNeil
Have you tried using the Manage Open programs link on the HQ building? I use this all the time.
Re: First impressions
Posted: Tue Nov 05, 2013 12:53 pm
by Maximumbob
Deadmeat1471 wrote:
They did say early on that this game wasn't about the space race, it was a unified one. I feel this is because of Buzzs' ideology on space that it should be a collaborative effort lead by Americans rather than a competition. It could also be there to allow the largest scope possible for additions, like Mars colonies etc
I
Ok I was not aware that this game was meant to be a non historical game like Kerbal Space program. To me its meaningless to have one agency both developing the Sputnik and the explorer program. Without the space race there is little left worth while playing for me. I still dont know why they have the soviet cosmodrome in the lauch movies if its supposed to some kind of made up global space program that looks just like cape canaveral. I am done playing. Have fun those who like this.
Re: First impressions
Posted: Tue Nov 05, 2013 3:55 pm
by Italianfan88
I suppose that the lack of the race part is a huge difference from BARIS. Still, it might be interesting. If you already decided it's not to your liking, too bad; but, since the game is still pretty raw, I'd give it a bit more time before pulling the plug.
Re: First impressions
Posted: Wed Nov 06, 2013 9:39 am
by christophzeller
All mission configurations define a "first" and "second" amount of prestige, which looks suspiciously similar to BARIS. I think we'd need a developer to clarify whether this is also supposed to work like in BARIS (i.e. there are other, competing, agencies which can get there first, even if it aren't the Russians) or is just used to make achieving new goals more rewarding to the player, prestige-wise.
Re: First impressions
Posted: Wed Nov 06, 2013 12:22 pm
by IainMcNeil
The whole point of the EAP is to find out what people want. We'll do what we can to get the game to appeal to as many people as possible so please bear with us
I'm not saying just because you want the space race it will go in but we'll certainly see what the options are. We tried to be very clear from the start what the game was about.
Re: First impressions
Posted: Wed Nov 06, 2013 12:35 pm
by Deadmeat1471
IainMcNeil wrote:The whole point of the EAP is to find out what people want. We'll do what we can to get the game to appeal to as many people as possible so please bear with us
I'm not saying just because you want the space race it will go in but we'll certainly see what the options are. We tried to be very clear from the start what the game was about.
I don't think the misunderstandings were your fault, but BARIS has a huge fanbase from my estimation and I think they simply thought this was a remake. In a sense it is, but it's more ambitious in a different direction I think. Eitherway, keep up the good work!
Re: First impressions
Posted: Sun Nov 10, 2013 2:46 pm
by NASAIsAwesome
IainMcNeil wrote:The whole point of the EAP is to find out what people want. We'll do what we can to get the game to appeal to as many people as possible so please bear with us
I'm not saying just because you want the space race it will go in but we'll certainly see what the options are. We tried to be very clear from the start what the game was about.
It doesn' need to just be the USA vs Soviets. In fact, we could do something like the GSA versus the Coalition Space Adminstration with another group of countries (Which should compete with you at first, then proceed to cooperate with you and share some of the costs of R&D), and then keep putting in more and more agencies as the game advances, which will either cooperate with each other, you, o the CSA, or will compete with you, the CSA, or each other.