Terrible magically spawning enemy in Afrika Corps Palestine
Posted: Sun Nov 03, 2013 3:32 pm
I am aware that the Grand Campaign and Afrika Korps features magically spawning enemy where the AI receives units out of thin air and in that same turn they receive those units, they can immediately move and attack with them. This is a bad feature. They should have at least one turn where they can't move, just like when the player purchases a unit and places it, it can't instantly move.
To make that "feature" even worse, in Afrika Corps' Palestine scenario in turn 9, the AI receives 3 free advanced spitfires. And it spawns basically in the middle of the map. I know this because I have armies around that spot. Immediately after spawning, all three of them ganged on my Bf110G tac bomber that has 3 stars and 12 strength. It was sitting in the airfield next to Jerusalem. It should have been able to take care of itself but being attacked by 3 spitfires, it was pretty much dead.
It is very frustrating because that tac bomber died to 3 magically appearing spitfires, pretty much in my own territory. If I have lost the tac bomber due to, maybe, careless positioning, it's probably alright. However these spawning spitfires are ridiculous. Unless you know it is coming, it is likely you will lose a tac bomber. Sure I could have guarded it with a fighter but I had cleared the skies and it was over strengthened to 12 with 3 stars. Pretty much a powerful unit that should have been take care of itself under no non-sense situation.
I really hope the magically appearing AI units gets fixed by giving them one turn down time where they can't do anything. Another alternative is to move the spawn location far away to the edges of the map but this still may cause this kind of shenanigans to happen if the player has a unit close to the spawn location.
To make that "feature" even worse, in Afrika Corps' Palestine scenario in turn 9, the AI receives 3 free advanced spitfires. And it spawns basically in the middle of the map. I know this because I have armies around that spot. Immediately after spawning, all three of them ganged on my Bf110G tac bomber that has 3 stars and 12 strength. It was sitting in the airfield next to Jerusalem. It should have been able to take care of itself but being attacked by 3 spitfires, it was pretty much dead.
It is very frustrating because that tac bomber died to 3 magically appearing spitfires, pretty much in my own territory. If I have lost the tac bomber due to, maybe, careless positioning, it's probably alright. However these spawning spitfires are ridiculous. Unless you know it is coming, it is likely you will lose a tac bomber. Sure I could have guarded it with a fighter but I had cleared the skies and it was over strengthened to 12 with 3 stars. Pretty much a powerful unit that should have been take care of itself under no non-sense situation.
I really hope the magically appearing AI units gets fixed by giving them one turn down time where they can't do anything. Another alternative is to move the spawn location far away to the edges of the map but this still may cause this kind of shenanigans to happen if the player has a unit close to the spawn location.