US Team Tournament - January 2014
Posted: Sat Nov 02, 2013 4:07 pm
Registration for the 2014 US Team Tournament is open at: http://www.greathallminis.com/events/FOG_team2014.htm
Pretty much all you need to know is there, but here is a recap:
WHEN & WHERE
The 2014 National Team Tournament takes place...
Saturday and Sunday, January 11-12, 2014
Tournament Check-in begins at 08:30 Saturday
Saturday
Round 1 - 09.00 to 13.00
Round 2 - 13.30 to 17.30
Round 3 - 19.00 to 23.00
Sunday
Round 4 - 09.00 to 13.00
Awards - 13.00 to 13.30
At the Wingate Hotel and Conference Center in Round Rock, Texas
Wingate by Wyndham & Williamson Conference Center
1209 N IH35, Round Rock, TX 78664
Tel: 512-341-7000
http://www.wingateroundrock.com
Rooms at the Wingate are $85.00 per night.
To make your hotel reservations at Wingate call them and give them the code "Great Hall Games ".
TOURNAMENT RULES
The main rule is sportsmanship and having an enjoyable time. If you cannot play nicely with others, then do not come to this tournament.
TOURNAMENT STRUCTURE
Each team will consist of 4 players, one for each period. The periods of play are:
1st Period, Chariot Era: 3000 BCE- 751 BCE
2nd Period, Republican Roman Era: 495 BCE - 145 BCE
Early Republican Rome
Etruscan League
Italian Hill Tribes
Latin
Samnite
Campanian
Thracian
Syracusan
Galatian
Hellenistic Greek
Mid Republican Rome
Gallic
Pyrrhic
Early Carthaginian
Later Carthaginian
Illyrian
Ancient Spanish
Later Macedonian
Attalid Pergamene
Later Seleucid
Numidian
Kyrenean Greeks
Classical Greeks
3rd Period, Elephants: Open Date (Submitted list must include a minimum of two BGs of Elephants or the maximum allowed by the list whichever is the smaller number:)
Classical Indians
Graeco-Bactrian
Indo-Greek
Ghaznavid
Hephthalite Hunnic in India
Kushan or Indo-Skythian
Sassanid Persian
Dragons of the East
Ghurid Afghan
Khmer or Champa
Late Tang to Five Dynasties Chinese - Southern Han Only
Later Hindu Northern Indian
Later Hindu Southern Indian
Medieval Burmese
Medieval Indonesian or Malay
Muslim Indian Sultanates
Nanzhao
Pagan Burmese
Three Kingdoms
Western Jin
Southern Dynasties Only
Timurid
Vietnamese
4th Period, Iberia/Crusader:
(all lists restricted to options before 1150 AD)
Astur-Leonese
Andalusian
Early Navarrese
Umayyad Arab (No Tibetan or Central Asia City States Allies)
Early North African Dynasties
Early Crusader
Later Crusader
Fatimid Egyptian
Georgian
Seljuk Turk (excluding Eastern Seljuks)
Komnenan Byzantine
Cilician Armenian
Syrian States
Feudal Catalan and Early Crown of Aragon
Taifa Andalusian
Feudal Navarrese
Aragonese
Feudal Castilian
Leonese
Portuguese
Fanatic Berber
Italo-Norman
Round Length
Each round is 3 hours and 30 minutes plus 3 - 15 additional minutes in duration. (Yes, I have 5-sided dice!) When time is called, players complete the current phase and then calculate points.
Armies
Any painted armies based according to the 15mm standard for Field of Glory are welcome! Armies are limited to 800 points. Figures must reasonably represent the troop types as described in the rules and the army lists.
Tournament Scoring
The 30-0 point scoring system will be in effect.
After all four rounds have been played, the team with highest score of all games combined will be declared the winner. If there is a tie, the sum of the scores of the players' opponents will serve as tie-breaker, with the player having been opposed by the higher scoring players winning the tie. Prizes will be awarded to teams for:
1st Place: A new travelling trophy to be engraved with the winning team's name and other cool stuff, and most importantly a place at the World Team Tournament in Rome!
2nd Place: Some cool stuff (but not as cool as for 1st place).
Era Winners: The top player in each era will win some cool stuff, too.
Team Spirit: Under consideration will be a consistent geographical representation of armies in the team (e.g., all armies from Asian Minor), coordinated team clothing, accessories, exemplary sportsmanship, and generally making the event a lot of fun.
Best Army: Best painted and based army played by the player or team member who painted it. Armies will be judged by figure paint job, basing and camp. Judges will look not only for quality painting, but also consistency across the army in painting style and basing.
Best Camp: Best camp deployed by the player or team member who painted it. Camps will be judged on the consistency with army theme, modeling, figure paint job and basing.
Best Terrain: Best terrain used in a tournament battle. Terrain will be judged on appearance balanced with playability.
Field of Glory Rules, v. 2
All the rules from Field of Glory v2 are in play. The official errata for the rules are also in force and are located at
ARMY LIST SUBMISSION
Each Army list list must be no more than 850 points and must follow the list requirements for the year declared.
Army lists must be submitted as follows:
All lists are due before December 15
Lists must be submitted to Steve Ladanyi at zoltan@paradise.net.nz.
Lists must be submitted using the Field of Glory Army List Generator.
In the Club field, please enter your Team's Name and the Period.
Runners and Riders
On Jan 2 the lists will be published to NorthAmericanFOG yahoo group. These will include only the player army and the year.
Late Submission or Changing Lists
Any lists submitted or altered after Dec 15 will be subject to the following penalty: In each game your opponent will choose who wins the PBI at the beginning of the game. Consideration will be given to forgive any player stepping in for dropped out players or to fill in last minute teams. Anyone considered by the Captains board to be abusing the submission process (and you know who you are) may be assessed further penalties up to and including picking up the bar tab.
CONTACT
For details about the tournament, contact Rob Smith at rob@greathallgames.com.
Pretty much all you need to know is there, but here is a recap:
WHEN & WHERE
The 2014 National Team Tournament takes place...
Saturday and Sunday, January 11-12, 2014
Tournament Check-in begins at 08:30 Saturday
Saturday
Round 1 - 09.00 to 13.00
Round 2 - 13.30 to 17.30
Round 3 - 19.00 to 23.00
Sunday
Round 4 - 09.00 to 13.00
Awards - 13.00 to 13.30
At the Wingate Hotel and Conference Center in Round Rock, Texas
Wingate by Wyndham & Williamson Conference Center
1209 N IH35, Round Rock, TX 78664
Tel: 512-341-7000
http://www.wingateroundrock.com
Rooms at the Wingate are $85.00 per night.
To make your hotel reservations at Wingate call them and give them the code "Great Hall Games ".
TOURNAMENT RULES
The main rule is sportsmanship and having an enjoyable time. If you cannot play nicely with others, then do not come to this tournament.
TOURNAMENT STRUCTURE
Each team will consist of 4 players, one for each period. The periods of play are:
1st Period, Chariot Era: 3000 BCE- 751 BCE
2nd Period, Republican Roman Era: 495 BCE - 145 BCE
Early Republican Rome
Etruscan League
Italian Hill Tribes
Latin
Samnite
Campanian
Thracian
Syracusan
Galatian
Hellenistic Greek
Mid Republican Rome
Gallic
Pyrrhic
Early Carthaginian
Later Carthaginian
Illyrian
Ancient Spanish
Later Macedonian
Attalid Pergamene
Later Seleucid
Numidian
Kyrenean Greeks
Classical Greeks
3rd Period, Elephants: Open Date (Submitted list must include a minimum of two BGs of Elephants or the maximum allowed by the list whichever is the smaller number:)
Classical Indians
Graeco-Bactrian
Indo-Greek
Ghaznavid
Hephthalite Hunnic in India
Kushan or Indo-Skythian
Sassanid Persian
Dragons of the East
Ghurid Afghan
Khmer or Champa
Late Tang to Five Dynasties Chinese - Southern Han Only
Later Hindu Northern Indian
Later Hindu Southern Indian
Medieval Burmese
Medieval Indonesian or Malay
Muslim Indian Sultanates
Nanzhao
Pagan Burmese
Three Kingdoms
Western Jin
Southern Dynasties Only
Timurid
Vietnamese
4th Period, Iberia/Crusader:
(all lists restricted to options before 1150 AD)
Astur-Leonese
Andalusian
Early Navarrese
Umayyad Arab (No Tibetan or Central Asia City States Allies)
Early North African Dynasties
Early Crusader
Later Crusader
Fatimid Egyptian
Georgian
Seljuk Turk (excluding Eastern Seljuks)
Komnenan Byzantine
Cilician Armenian
Syrian States
Feudal Catalan and Early Crown of Aragon
Taifa Andalusian
Feudal Navarrese
Aragonese
Feudal Castilian
Leonese
Portuguese
Fanatic Berber
Italo-Norman
Round Length
Each round is 3 hours and 30 minutes plus 3 - 15 additional minutes in duration. (Yes, I have 5-sided dice!) When time is called, players complete the current phase and then calculate points.
Armies
Any painted armies based according to the 15mm standard for Field of Glory are welcome! Armies are limited to 800 points. Figures must reasonably represent the troop types as described in the rules and the army lists.
Tournament Scoring
The 30-0 point scoring system will be in effect.
After all four rounds have been played, the team with highest score of all games combined will be declared the winner. If there is a tie, the sum of the scores of the players' opponents will serve as tie-breaker, with the player having been opposed by the higher scoring players winning the tie. Prizes will be awarded to teams for:
1st Place: A new travelling trophy to be engraved with the winning team's name and other cool stuff, and most importantly a place at the World Team Tournament in Rome!
2nd Place: Some cool stuff (but not as cool as for 1st place).
Era Winners: The top player in each era will win some cool stuff, too.
Team Spirit: Under consideration will be a consistent geographical representation of armies in the team (e.g., all armies from Asian Minor), coordinated team clothing, accessories, exemplary sportsmanship, and generally making the event a lot of fun.
Best Army: Best painted and based army played by the player or team member who painted it. Armies will be judged by figure paint job, basing and camp. Judges will look not only for quality painting, but also consistency across the army in painting style and basing.
Best Camp: Best camp deployed by the player or team member who painted it. Camps will be judged on the consistency with army theme, modeling, figure paint job and basing.
Best Terrain: Best terrain used in a tournament battle. Terrain will be judged on appearance balanced with playability.
Field of Glory Rules, v. 2
All the rules from Field of Glory v2 are in play. The official errata for the rules are also in force and are located at
ARMY LIST SUBMISSION
Each Army list list must be no more than 850 points and must follow the list requirements for the year declared.
Army lists must be submitted as follows:
All lists are due before December 15
Lists must be submitted to Steve Ladanyi at zoltan@paradise.net.nz.
Lists must be submitted using the Field of Glory Army List Generator.
In the Club field, please enter your Team's Name and the Period.
Runners and Riders
On Jan 2 the lists will be published to NorthAmericanFOG yahoo group. These will include only the player army and the year.
Late Submission or Changing Lists
Any lists submitted or altered after Dec 15 will be subject to the following penalty: In each game your opponent will choose who wins the PBI at the beginning of the game. Consideration will be given to forgive any player stepping in for dropped out players or to fill in last minute teams. Anyone considered by the Captains board to be abusing the submission process (and you know who you are) may be assessed further penalties up to and including picking up the bar tab.
CONTACT
For details about the tournament, contact Rob Smith at rob@greathallgames.com.