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Some questions

Posted: Sun Nov 25, 2007 2:12 pm
by peterrjohnston
Some really just for confirmation:

1. Evading LF threw a 1 on the variable distance, reducing the evade to 3MU. With this they
just begin to interpenetrate a heavy foot BG. Do they then gain upto 2MU to pass through to
the other side of the HF BG?

2. A BG is routing. Just behind them is an enemy BG of LF:

__AAAABBBB
______CCCC

_LFLFLFLF

(The LF are overlapping the CCCC element)

Is the routing unit is destroyed as it can't shift sideways by enough (the stopping short of an
evade move is overridden by not being able to bypass enemy)? Or do the bases that can't
pass by (in this case AAAA) just move to the rear of those who could complete a normal
rout move. (The routing BG was still caught by pursuers..)

3. What exactly is a simple advance? Anything in the advances section that isn't a difficult
forward move?

4. LH evade from other LH. Behind the evaders are a BG of Cav. Do the charging LH charge
them after passing a CMT or stop 1MU short? The 2nd and 3rd points of "Attempts to Charge
or Receive a Charge with Skirmishers" seem contradictory.

Rgds,
Peter

Posted: Mon Nov 26, 2007 11:25 am
by terrys
1. Evading LF threw a 1 on the variable distance, reducing the evade to 3MU. With this they
just begin to interpenetrate a heavy foot BG. Do they then gain upto 2MU to pass through to
the other side of the HF BG?
They pass entirely through the HF if there is room beyond them. If there isn't room, then they stop at the HF.

2. A BG is routing. Just behind them is an enemy BG of LF:

__AAAABBBB
______CCCC

_LFLFLFLF

(The LF are overlapping the CCCC element)

Is the routing unit is destroyed as it can't shift sideways by enough (the stopping short of an
evade move is overridden by not being able to bypass enemy)? Or do the bases that can't
pass by (in this case AAAA) just move to the rear of those who could complete a normal
rout move. (The routing BG was still caught by pursuers..)
If CCC can't avoid the LF, they pass completely through it if there is room.
If there isn't room then CCC is destroyed without passing through them.
If CCC can't legally pass through the LF (i.e. they aren't cavalry etc.) then the LF drop a cohesion level.
If they LF would get caught by the pursuit, they then evade.
3. What exactly is a simple advance? Anything in the advances section that isn't a difficult
forward move?
Correct - the only complex advance is a 'difficult' advance made by undrilled troops who aren't skirmishers, cavalry or light chariots.
A difficult advance is one that starts or ends with 6MUs of the enemy, doesn't include a general, and is something other than a full distance move straight ahead.

4. LH evade from other LH. Behind the evaders are a BG of Cav. Do the charging LH charge
them after passing a CMT or stop 1MU short? The 2nd and 3rd points of "Attempts to Charge
or Receive a Charge with Skirmishers" seem contradictory.
Bullet point 1: LH must pass a CMT to charge unbroken non-slirmishers
You're only declaring a charge on opposing skirmishers so no problem here.
Bullet point 2: If any of their oppoents evade, skirmishers must halt their charge 1U away from enemy to their front whom they would not normally be allowed to charge without a CMT (unless they passed a CMT to charge them prior to charging)
Not contradictory at all - Your LH MUST stop 1MU short of the cavalry, unless you declared a charge on the cavalry as well (and passed a CMT) prior to the charge.

Posted: Mon Nov 26, 2007 11:48 am
by rbodleyscott
terrys wrote:
2. A BG is routing. Just behind them is an enemy BG of LF:

__AAAABBBB
______CCCC

_LFLFLFLF

(The LF are overlapping the CCCC element)

Is the routing unit is destroyed as it can't shift sideways by enough (the stopping short of an
evade move is overridden by not being able to bypass enemy)? Or do the bases that can't
pass by (in this case AAAA) just move to the rear of those who could complete a normal
rout move. (The routing BG was still caught by pursuers..)
If CCC can't avoid the LF, they pass completely through it if there is room.
If there isn't room then CCC is destroyed without passing through them.[
The latter only applies if it constitutes a "burst through". i.e. not a normally permitted interpenetration.

If it is a normally permitted interpenetration then the routers would go part way through the BG and other friendly BGs blocking placement would be shifted back to make room.

Posted: Mon Nov 26, 2007 12:29 pm
by peterrjohnston
If CCC can't avoid the LF, they pass completely through it if there is room.
Pass though enemy LF?! Perhaps you misread or looking at my original I didn't write it
well :) ABC were bases of a routing BG, away from an enemy BG at the top. LF was
an enemy LF BG facing up, extending across to partly cover base C. There was more
bases of ABC to the right.

As movement of routers is covered by evaders, you can shift sideways by up to one
base, correct? But in this case that wasn't enough (LF partly covering C). So I was
wondering if the routing group shifted sideways for those who could to avoid the LF,
those who couldn't joined on behind (so more likely to be caught), as per evaders.
OR, the routers are destroyed as not being able to avoid enemy.

(I'd do a better diagram if there was monospaced fonts!)

Bullet point 1: LH must pass a CMT to charge unbroken non-slirmishers
You're only declaring a charge on opposing skirmishers so no problem here.
Bullet point 2: If any of their oppoents evade, skirmishers must halt their charge 1U away from enemy to their front whom they would not normally be allowed to charge without a CMT (unless they passed a CMT to charge them prior to charging)
Not contradictory at all - Your LH MUST stop 1MU short of the cavalry, unless you declared a charge on the cavalry as well (and passed a CMT) prior to the charge.
Ah, I see, it says "If any of their charge targets..." Makes sense, you have to
specify the charge targets at the start.

But the rules also say "Any enemy battle group in the path of a charge counts as being
charged if it can be ‘legally’ contacted, even if it was not one of the originally declared targets
of the charge." I assume the skirmishers section overrides this and you can't then
take a CMT when required on a "revealed", non-originally declared target when light horse?

Apologies if my question seem a little dumb. I just want to be sure I'm reading things
correctly. It can be difficult being in isolation as the only native english speaker!

Rgds,
Peter

Posted: Mon Nov 26, 2007 12:34 pm
by terrys
Pass though enemy LF?! Perhaps you misread or looking at my original I didn't write it
well ABC were bases of a routing BG, away from an enemy BG at the top. LF was
an enemy LF BG facing up, extending across to partly cover base C. There was more
bases of ABC to the right.
Since they can't avoid the enemy LF they are destroyed.
(I didn't realise that the LF were enemy)

But the rules also say "Any enemy battle group in the path of a charge counts as being
charged if it can be ‘legally’ contacted, even if it was not one of the originally declared targets
of the charge." I assume the skirmishers section overrides this and you can't then
take a CMT when required on a "revealed", non-originally declared target when light horse?
Correct - Because a CMT wasn't passed at charge declaration time - the cavalry cannot be 'legally' contacted.

Posted: Mon Nov 26, 2007 12:36 pm
by peterrjohnston
peterrjohnston wrote: As movement of routers is covered by evaders, you can shift sideways by up to one
base, correct? But in this case that wasn't enough (LF partly covering C). So I was
wondering if the routing group shifted sideways for those who could to avoid the LF,
those who couldn't joined on behind (so more likely to be caught), as per evaders.
OR, the routers are destroyed as not being able to avoid enemy.
Ignore me on this one Terry, I just noticed in another post you just replied to that the
sideways shift to join in behind can be no more than one base width. As they are
routers, they don't stop short by 1 MU like evaders, but are destroyed...