Multiplayer feedback
Posted: Mon Oct 21, 2013 6:20 am
So me and my friends are trying to get into the multiplayer for the Pandora beta, good multiplayer has always been a serious element of the replayability of a game for us. This is what I've noticed so far:
What's good:
-Turn times are awesome!
After playing Civ 5 multiplayer the turn times are fantastic. I'm used to waiting minutes, but we rarely had to wait more than seconds!
-The game is well suited for multiplayer.
Most 4X games are very impractical for multiplayer because they are such a massive time commitment and don't lend well to dropping in and out. Pandora has shorter games that play at a faster pace. This makes starting a multiplayer Pandora game much more ideal. On top of that, the military game provides a lot more choice in approach which makes it much more exciting to play with other players than many other 4X games.
-It's multiplayer is already in a better shape than Civ 5 on launch!
The completely botched multiplayer launch for Civlization 5 permanently hurt that game's online community. Pandora has some serious online issues but is already is in a much better shape than Civ 5 was.
What needs work:
Constant disconnects.
This is definitely the most important issue so far. Many of our games were plagued with constant disconnects. The game would continue for everybody except the person who was dropped. The person who was dropped would simply get a message saying 'connection lost' and then would get dropped back into the main menu (not the game browser). It seems it gets less stable with more people.
'Can't connect to Master Server'
My friend Emperor_Blarg had another issue (If it's relevant his first issue was here: viewtopic.php?f=204&t=45482) where when trying to join a game where he would get an error saying: 'Can't connect to master server'.
Latency issues when playing with 4 people
It's difficult to know if this was the netcode or if it was one of us, but our suspicion is that it's the netcode. On the other hand, playing with 3 people was silky smooth.
Pandora is really starting to get good, and it's multi has bright future ahead of it. I hope some of these issues can be ironed out because we're all excited for what it can become.
What's good:
-Turn times are awesome!
After playing Civ 5 multiplayer the turn times are fantastic. I'm used to waiting minutes, but we rarely had to wait more than seconds!
-The game is well suited for multiplayer.
Most 4X games are very impractical for multiplayer because they are such a massive time commitment and don't lend well to dropping in and out. Pandora has shorter games that play at a faster pace. This makes starting a multiplayer Pandora game much more ideal. On top of that, the military game provides a lot more choice in approach which makes it much more exciting to play with other players than many other 4X games.
-It's multiplayer is already in a better shape than Civ 5 on launch!
The completely botched multiplayer launch for Civlization 5 permanently hurt that game's online community. Pandora has some serious online issues but is already is in a much better shape than Civ 5 was.
What needs work:
Constant disconnects.
This is definitely the most important issue so far. Many of our games were plagued with constant disconnects. The game would continue for everybody except the person who was dropped. The person who was dropped would simply get a message saying 'connection lost' and then would get dropped back into the main menu (not the game browser). It seems it gets less stable with more people.
'Can't connect to Master Server'
My friend Emperor_Blarg had another issue (If it's relevant his first issue was here: viewtopic.php?f=204&t=45482) where when trying to join a game where he would get an error saying: 'Can't connect to master server'.
Latency issues when playing with 4 people
It's difficult to know if this was the netcode or if it was one of us, but our suspicion is that it's the netcode. On the other hand, playing with 3 people was silky smooth.
Pandora is really starting to get good, and it's multi has bright future ahead of it. I hope some of these issues can be ironed out because we're all excited for what it can become.