Some More Thoughts
Posted: Tue Oct 01, 2013 9:12 pm
I've been away for a while but finally got back to the beta. Here are some more thoughts after starting a new game with version 0.21:
1) It still seems like you research technology way too fast.
2) I would also like to see more information displayed while you're in the tech tree.
3) I would still like to see the movement path indicator for a unit show green for how far can move in a turn, yellow beyond that and red for where you cannot move.
4) Native lifeforms do not seem to attack right away. Maybe that's by design?
5) When I have a Former selected and an action icon is greyed out it should tell you why when you hover over that action
6) The option to reassign keyboard command would be nice! Example: I would like to use the spacebar to skip instead of the 's' key
7) There should be an option to 'Build Nothing' in a city
Maybe it's just me but I find it really difficult to see the roads on the map
9) On the popup window that tell you that you have discovered a new tech it would be nice to have a button there to take you to the tech tree
I'm off to update to 0.22 now!
1) It still seems like you research technology way too fast.
2) I would also like to see more information displayed while you're in the tech tree.
3) I would still like to see the movement path indicator for a unit show green for how far can move in a turn, yellow beyond that and red for where you cannot move.
4) Native lifeforms do not seem to attack right away. Maybe that's by design?
5) When I have a Former selected and an action icon is greyed out it should tell you why when you hover over that action
6) The option to reassign keyboard command would be nice! Example: I would like to use the spacebar to skip instead of the 's' key
7) There should be an option to 'Build Nothing' in a city

9) On the popup window that tell you that you have discovered a new tech it would be nice to have a button there to take you to the tech tree
I'm off to update to 0.22 now!