happiness factors
Posted: Tue Nov 13, 2007 12:48 pm
i would like to know that just how many factors affect the happiness
for example,
1.garrison factor is clear, it depends on the units garrisoned.
2.overcrowding factor: does it decrease on moving people to other cities? logic says it should.
3.building effect is clear. does epic buildings like the colloseus have empire-wide effects of just on the city where it is built?
4. empire effects: it depends of the tax levels etc and the no. of resting workers. any other factors? like newly conquered cities being less happy than older ones? and does the presence of barbarians and pirates around a city cause a dip it happiness?
for example,
1.garrison factor is clear, it depends on the units garrisoned.
2.overcrowding factor: does it decrease on moving people to other cities? logic says it should.
3.building effect is clear. does epic buildings like the colloseus have empire-wide effects of just on the city where it is built?
4. empire effects: it depends of the tax levels etc and the no. of resting workers. any other factors? like newly conquered cities being less happy than older ones? and does the presence of barbarians and pirates around a city cause a dip it happiness?