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Version 0.21.0 Released

Posted: Fri Sep 13, 2013 6:36 pm
by SephiRok
Version 0.21.0 wrote:
  • NOTE: Previously saved games are not compatible with this version.

    Added:
    * Added ability to stop city growth.

    Changed:
    * AIs now always acts before queued player actions.
    * Converted aliens have a 25% chance to die after being converted for 4 turns.
    * Increased alien upkeep costs.
    * Headquarters now provide 50% defense bonus.
    * Insults against other factions are now randomized.
    * Reduced growth of alien leash range.
    * Reworked morale bonus system for AI (needs testing, might be too much).
    * Show diplomatic actions in the event log.
    * Dialogue panel now closes after performing dialogue actions in multiplayer.

    Fixed:
    * Fixed raze city crash.
    * Fixed transport not being recognized as an idle unit.
    * Fixed accept/reject share map not ending the dialogue.
    * Fixed battle panel showing incorrect casualties for sniper units.
    * Fixed Mac OS X library issues.
    * Fixed a dialogue crash in multiplayer.