First Impressions Longasc
Posted: Sat Sep 07, 2013 6:28 pm
Hello, here is my first impressions report.
First things first:
* Launcher looks professional
* The Intro is OK, not too inspired. The launch screen is impressive and the faction choice reminds me positively of the Civ clone "Alpha Centauri"
* Very beautiful graphics and sleek UI
* UI does not only look good but is also very responsive and the shortcuts make sense
* Nice background music and good preset for balance between UI/FX/music
Movement is easy to understand, how combat is calculated is displayed nicely. The city interface is a bit like Civilization V but better, assigning workers in form of little humans to task is easy to understand and very effective.
Research felt a bit underwhelming, as there is no way to see exactly what you will get. This might be fun for the first time, but after that you know it and I bet it will get rather boring and awkward not to have a way to see what exactly you get for your research. Later I noticed a difference in research trees between factions.
All in all, it felt very good and I made good progress exploring and I really liked it!
At the end of the first 30 minutes I had more units to manage and ran into first enemy AIs besides alien wildlife. BIG problems, as I lost some units to a Leviathan and other alien beasts and once even a city and didn't get a proper report.
The reports floating up to the right edge of the screen are nice, but all action takes place at the same time. This might be good and the only way for multiplayer, but is there no way to replay the enemy turn and zoom from attacked unit/hotstpot to another? This would make it way easier for me to track what's going on.
First things first:
* Launcher looks professional
* The Intro is OK, not too inspired. The launch screen is impressive and the faction choice reminds me positively of the Civ clone "Alpha Centauri"
* Very beautiful graphics and sleek UI
* UI does not only look good but is also very responsive and the shortcuts make sense
* Nice background music and good preset for balance between UI/FX/music
Movement is easy to understand, how combat is calculated is displayed nicely. The city interface is a bit like Civilization V but better, assigning workers in form of little humans to task is easy to understand and very effective.
Research felt a bit underwhelming, as there is no way to see exactly what you will get. This might be fun for the first time, but after that you know it and I bet it will get rather boring and awkward not to have a way to see what exactly you get for your research. Later I noticed a difference in research trees between factions.
All in all, it felt very good and I made good progress exploring and I really liked it!
At the end of the first 30 minutes I had more units to manage and ran into first enemy AIs besides alien wildlife. BIG problems, as I lost some units to a Leviathan and other alien beasts and once even a city and didn't get a proper report.
The reports floating up to the right edge of the screen are nice, but all action takes place at the same time. This might be good and the only way for multiplayer, but is there no way to replay the enemy turn and zoom from attacked unit/hotstpot to another? This would make it way easier for me to track what's going on.