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Artillery knocking out buildings

Posted: Sun Aug 25, 2013 5:09 am
by LandMarine47
Ok is there any way of modding this? I'd like Artillery drops smash building with the model changing from a bombed out building to rubble with 48% Cover rating (rough ground) help is appreciated!

Re: Artillery knocking out buildings

Posted: Sun Aug 25, 2013 9:32 am
by Amaris
Well I'm think it's doable. Anyway you can do everything with BA. :mrgreen:

As against this requires a lot of changes (new terrain, new objects for destroyed building, etc.)

An old test of the same kind:



This mod is available here: http://amaris-games.com/wp-content/plug ... .php?id=42

By cons it is far from complete/finished (t only works for one building.)

Re: Artillery knocking out buildings

Posted: Sun Aug 25, 2013 9:41 am
by LandMarine47
Wow :shock: that's awesome! Is that all or can the entire thing collapse? How long have you been working on this?

Re: Artillery knocking out buildings

Posted: Sun Aug 25, 2013 10:32 am
by Amaris
LandMarine47 wrote:Wow :shock: that's awesome! Is that all or can the entire thing collapse? How long have you been working on this?
Well I tried this for Ortona: The house to house fighting was vicious and the Canadians made use of a new tactic: "mouse-holing". This tactic involved using weapons such as the PIAT (or even cumbersome anti-tank guns) to breach the walls of a building, as houses within Ortona shared adjoining walls.[9] The soldiers would then throw in grenades and assault through the mouse holes, clearing the top floors and making their way down, where both adversaries struggled in repeated close-quarters combat (http://en.wikipedia.org/wiki/Battle_of_Ortona)

But it finally brought little for 'mouse-holing' tactics. So I put it aside.