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Path is not completely drawn

Posted: Fri Aug 02, 2013 10:48 am
by zappel
Although the path to another hex is shown the unit moves to the selected location, this could only be a display issue:
Movement set to 22,14 (Coast-hex with tooltip)
Movement set to 22,14 (Coast-hex with tooltip)
path_small.png (133.17 KiB) Viewed 717 times
I'm not sure how to reproduce, but it seems to depend on the length of the path.

Re: Path is not completely drawn

Posted: Sun Aug 25, 2013 9:10 am
by Rieddogg
I've had this occur. It seems to be only on long distance water moves.