My impressions (spoiler, not as much as I hoped for)
Posted: Fri Jul 26, 2013 4:46 pm
First, the fractions leaders as characters are not even remotely as charismatic as their SMAC counterparts, neither they as diverse. Just general run of the mill dudes lacking any depth I could come up during one evening, no offence. I found quotes to be lacking depth, too. This was first and very strong impression which somehow spoiled the rest of gameplay for me.
Second, gameplay is ok, taking into account it is only nearing first version. (Imho it took 2 add-ons to make civilization V interesting.) Played one full game and a few others I gave up as I usually playing builder style and found not much to be done for me.
Third, the idea with minerals as separate resource is a good one, congrats.
Because the release is near you won't be able to do much gameplay-wise so maybe you would add a few fractions with their leaders and work more on the lore?
Second, gameplay is ok, taking into account it is only nearing first version. (Imho it took 2 add-ons to make civilization V interesting.) Played one full game and a few others I gave up as I usually playing builder style and found not much to be done for me.
Third, the idea with minerals as separate resource is a good one, congrats.
Because the release is near you won't be able to do much gameplay-wise so maybe you would add a few fractions with their leaders and work more on the lore?