Problems with too few partisans in PBEM games
Posted: Mon Oct 22, 2007 8:28 am
I've noticed that partisans appeared very rarely in PBEM games. In games against the AI the partisans appear quite often e. g. in Russia. In v1.03 and earlier we usually saw a partisan every 3-4 turns in Russia. In games against the AI I could sometimes see 2-3 partisans being generated in one turn. Usually 1 partisan per turn and sometimes none.
In our last game with v1.04 we have reached January 1942 after Happycat attacked Russia in early May. So far we haven't seen a single partisan in our PBEM game. That can't be normal.
So what is the decisive factors for generating partisans in e. g. Russia? Why are there so few partisans being generated? Is there a value in the general.txt file I can alter to increase the rate of partisans? I think an average of one partisan every other turn is normal. I know I could be unlucky to get few partisans, but so far I've seen 0 partisans in TOTAL. Not even I can be that unlucky.
So I wonder if something is broken with partisan generation.
In our last game with v1.04 we have reached January 1942 after Happycat attacked Russia in early May. So far we haven't seen a single partisan in our PBEM game. That can't be normal.
So what is the decisive factors for generating partisans in e. g. Russia? Why are there so few partisans being generated? Is there a value in the general.txt file I can alter to increase the rate of partisans? I think an average of one partisan every other turn is normal. I know I could be unlucky to get few partisans, but so far I've seen 0 partisans in TOTAL. Not even I can be that unlucky.