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Sandstorms not affecting AI
Posted: Wed Jul 17, 2013 9:56 pm
by Deadmoon
I´m playing Africa campaign and, to my surprise, when the weather is "sandstorm" i can´t attack with my air units but the AI could totally use them. Is this a bug?
Re: Sandstorms not affecting AI
Posted: Wed Jul 17, 2013 10:01 pm
by GSlapshot
What scenario are you playing? In some the allies move second so when you attempt to use your air units you can't but on the next turn the sandstorms clear but it is the axis playing first and it appears that the sandstorm doesn't affect them but they are on the next turn. No the one with the sandstorm.
Re: Sandstorms not affecting AI
Posted: Wed Jul 17, 2013 11:19 pm
by Kamerer
I believe that's what you are seeing, as GS... described. There is a few movement "hang" before spotting range returns during a weather change. The game is playing correctly, just your spotting range is reduced a bit while the AI moves. I don't know why that is.
I've been playing with AK with the 1.20 patch and everything seems to work as designed.
Re: Sandstorms not affecting AI
Posted: Fri Jul 19, 2013 7:24 am
by Kamerer
Actually, were you playing AK, or the African part of Allied Corps?
I just tried some Allied Corps and in fact there is a bug with sandstorms - minefields seem to spot for artillery fire (and perhaps aircraft?) during sandstorms. Or at least that appears to be what is happening to me at 2nd Alamein. This was a problem in the beta of AK when mines were first introduced, but it seems now with 1.20 it's happening during sandstorms only.
Re: Sandstorms not affecting AI
Posted: Sat Jul 27, 2013 10:27 am
by Deadmoon
I am playing AK, but happens in all the scenarios (patch 1.20).
Weather: sandstorm. My air units are grounded and spotting is reduced but when AI plays their air units are able to attack, which is very frustrating. I think the general rule is that weather is the same for each pair of turns (Human and AI)...or at least it should be.