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Is the 'palm' object a 'blocking palm tree'?

Posted: Sun Jul 14, 2013 4:27 pm
by GottaLove88s
Guys,

Quick check. In the French, Sealion, Sicily object sets there is always a 'blocking tree' which adds the view blocking property to forest tiles.

There doesn't appear to be a 'blocking palm' object. There is 'palm', palm1, palm2, palm3, palm4... Is the basic 'palm' a 'blocking palm'?

Thanks! Am working up something for a Pacific scenario...

:D

Re: Is the 'palm' object a 'blocking palm tree'?

Posted: Mon Jul 15, 2013 6:50 am
by rf900
The blocking objects appear in the object.txt file, in Data\objects\Sicily. I see two blocking trees in there, not sure if they are a palm tree by the names. I guess you can add your own blocking palm if needed.

Re: Is the 'palm' object a 'blocking palm tree'?

Posted: Mon Jul 15, 2013 8:53 am
by Amaris
Open OBJECTS.TXT file into Battlefield Academy\Data\objects\desert:

...
[palmtree]
DAMAGE 100
BLOCKING
FADE
Height 40
RANDROT
RANDSCALE 0.2

[palmtree1]
DAMAGE 100
FADE
Height 40
RANDROT
RANDSCALE 0.2

[palmtree2]
DAMAGE 100
FADE
Height 40
RANDROT
RANDSCALE 0.2

[palmtree3]
DAMAGE 100
FADE
Height 40
RANDROT
RANDSCALE 0.2

[palmtree4]
DAMAGE 100
FADE
Height 40
RANDROT
RANDSCALE 0.2

Re: Is the 'palm' object a 'blocking palm tree'?

Posted: Mon Jul 15, 2013 10:49 am
by GottaLove88s
Found it... Thanks guys!

Yup, the basic desert 'palm' is indeed blocking... Superb!! :D