performance issues on 0.16.0
Posted: Wed Jul 03, 2013 3:07 am
Getting massive lag on new random game. Was not too bad first 20 turns, but after has been slower and slower, am on turn 218 now and it is literally still moving and blowing stuff up for about a minute at a time.
PandoraServer.exe *32bit is running 25% cpu use which is a full core on my my 3rd gen i7-3520M CPU @ 2.90 Ghz, peak memory is 131,048 K and memory current use is 122,212 K on that process. For the Pandora.exe *32 bit process (64 bit Windows 7 Ultimate system base) peak is at 1,152,188 K and current is at 1,074,076 K memory.
System has nVidia graphics card NVS 5200M with 1GB DDR5 memory as well.
Seems to only be on huge or the larger maps, but performance is taking a huge toll. Nearly unplayable.
logs and savegame attached.
PandoraServer.exe *32bit is running 25% cpu use which is a full core on my my 3rd gen i7-3520M CPU @ 2.90 Ghz, peak memory is 131,048 K and memory current use is 122,212 K on that process. For the Pandora.exe *32 bit process (64 bit Windows 7 Ultimate system base) peak is at 1,152,188 K and current is at 1,074,076 K memory.
System has nVidia graphics card NVS 5200M with 1GB DDR5 memory as well.
Seems to only be on huge or the larger maps, but performance is taking a huge toll. Nearly unplayable.
logs and savegame attached.