Damage model
Posted: Thu Jun 27, 2013 12:17 pm
Would be great to see the damage model have more detail, where things can break\destroyed on a tank for instance..also have it make sense what is damaged from the angle it was hit..i.e shot to the front could take out the main gun...than you can have things like engine hit (reduced movement or becomes immobilised, could have damage that can degrade, i.e a hit to the engine could knock 1 movement point off..but it has a chance during the game to become worse due to movement etc and eventually even seize up or worse catch fire).
Also have crew in the AFV's..who can be killed or wounded (wounded will reduce effectiveness of whatever their job was) plus again have them modeled within the tank so a shot hitting the hull on a certain side means which ever crew would be in line of that shot is the one injured. Sorry been ill and my mind is foggy so this all might not make sense.
A greater damage model as well as different armour values for certain sections of a AFV or vehicle is something that would be great for modders aswell, esp if modders can start creating new units with different types of equipment within the unit that effects how it performs and can be damaged or destroyed etc. I'm thinking along the lines of a Steampunk\mech game here set in an alternative WW1..
Also have crew in the AFV's..who can be killed or wounded (wounded will reduce effectiveness of whatever their job was) plus again have them modeled within the tank so a shot hitting the hull on a certain side means which ever crew would be in line of that shot is the one injured. Sorry been ill and my mind is foggy so this all might not make sense.
A greater damage model as well as different armour values for certain sections of a AFV or vehicle is something that would be great for modders aswell, esp if modders can start creating new units with different types of equipment within the unit that effects how it performs and can be damaged or destroyed etc. I'm thinking along the lines of a Steampunk\mech game here set in an alternative WW1..