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MP odd review

Posted: Wed Jun 26, 2013 8:05 pm
by enric
There is not the first time I see it:
During the replay of the opponent turn I see how a friendly unit (a STUG in the latest case) was killed and then several enemy units attacking the tile were the STUG was. My opponent tell me that the STUG was killed after several assaults.
So I see first the last assault and then the following assaults that were played before.

Re: MP odd review

Posted: Wed Jun 26, 2013 9:32 pm
by pipfromslitherine
Sounds like another in the happy list of out of sync errors. Probably something like 99.99% of turns go off without issue - I only get perhaps 20 pings a day from the error checking - but with 1000s (if not tens of 1000s) of turns a day they are still more numerous than we would like, if almost impossible to replicate...

Cheers

Pip