Random map battles
Posted: Sat Jun 22, 2013 8:40 am
Just a few thoughts on this. Personally I enjoy using Merr's random maps for multiplayer games. The campaign maps are great for single player but in multiplayer mode it doesn't take long before these get a bit repetitive (some more so than others) and overly familiar. The random maps are great in that both players are unfamiliar with the territory, the unit selection is always interestingly esoteric, and the resulting scenarios are often very unbalanced. All this adds up to a continuous supply of fresh and challenging battles. I'm a bit curious as to why this hasn't been implemented more fully in BA. It'd be great to have a little more control over how these are generated e.g. Number of turns, odds of certain terrain features appearing, size of terrain, force size, number of victory flags, etc.
Interested to hear what others think?
Interested to hear what others think?