Can consoles go too far? (PS4 and X-Box One)
Posted: Sat Jun 08, 2013 1:40 pm
Inasmuch as people have blathered on and on about the death of PC gaming
(no I am not for or against or even interested in that debate), the recent developmental notions of the PS4 (which in some cases have seemed like an attack on some sections of the game world) and the even more outrageous sounding design notions of the recently revealed X-Box One, seem all but ready to make PC and mobile type gaming look a lot friendlier to all concerned in a variety of ways, or at least not as bad as they might have seemed to some thinking there was anything wrong with PC gaming.
Once upon a time I had a Nintendo. You bought the cartridge and hoped it didn't suck. And half of the games sure sucked. And this was before rental and it was a cartridge and was not something you could really copy. The internet wasn't around yet (in any useful fashion to joe anybody), digital media was still largely unfriendly and unfamiliar. I was happy to trade the thing to my brother for a lame tape deck.
Consoles evolved though, got better, got easier, and were a good alternative to early PC games. I remember that it was simple to mod a PS1. The games though were usually a single disk, and you put it in the machine and played it and that was all that was involved. No internet connection. No complications. The kids played them to death and moved on to the next game. I recall my son getting a PS2 and it was really just a more powerful PS1. And playing PS1 games on it was no real challenge to gamers.
I think the PS3 era was the plateau, the high water mark, the limit. The thing is able to do more than just play a game. It's damned expensive, but at least it earns it's spot by my TV. I can buy games online or buy them physical. I can play a movie on it and I can add it to my home network. It's useful. And regardless of the whole piracy discussion, the thing is, I have not felt a need to fiddle with mine. And I am not different than any other schmuck, I can be a cheap bugger as easy as the rest of us.
But it appears that Sony and MS are not satisfied, they want more and they think they can just continue to make supposedly must have machines. And they think they can just dictate terms and tell the industry we are doing it their way and shut up and like it. I can't speak for you, and while I am not much of a console gamer, I don't hate the idea of playing console games. Currently, I don't see my son having anything to do with the PS4, and the X-Box One as currently being described, is unwelcome in my home. My son barely acknowledges the PS3 exists (he's a diehard PC gamer). I don't need a PS4, and frankly anything it can do, a computer can too. And my computer can already talk to my TV. Sony, your machine doesn't offer me enough to be out of cash the equal of a new laptop. MS, your X-Box One is not welcome at all though. No really, as it is currently designed, I won't let it in my home. At all. I have no desire to have it present and listening and watching. I don't want to wonder if it is running when I am with my wife in the room. I'm just not interested.
I have to wonder, how many gamers that might want it, are going to get told it isn't welcome by other family members that call the shots, like parents for instance.
Killing used game sales, that's a shot at retailers that depend on used sales revenue.
You say that it will aid game developers..... well where will you be selling the games? If MS tells me I can't sell used games and I am a retailer, I might respond with 'well sell your machines in someone else's store, I'm giving the shelf space to a new product direction, maybe table top miniatures'.
I wonder, does MS think this can't happen?
There is a reason PC gaming is scarce in console dominated retail, it is both expensive and there is no used market to make them worth the space.
Digital download is cheaper, easier and doesn't require retail shelf space at any rate. PC gaming isn't dying, it just found a new pipeline to the consumer.
But look at the reaction some give to services like Steam? Some gamers WILL rebel. If not for the fact that Steam at least works, it wouldn't be used.
I have to wonder, how is MS going to make killing used games work?
I don't expect game prices to drop like a rock in water. I expect the industry to go on demanding 60 bucks for a 60 dollar game. I expect people to expect to be told to pay it up over and over. But will gamers just take it lying down? Will retail just suck it up and take it? Can they even do so? If we lose a swath of retail, what will that do to methods of selling the machines? Will console games be stuck in just a few large stores like Target that don't rely on a specific product sector to exist. Will the concept of the 'game strore' go as dead as the video rental location? Today as I type, there are NO video rental stores in my home town. None. You either have cable TV or satellite, or an internet solution like Netflix. Once a movie leaves a theatre, I only get to see it by buying it, or watching on a service. And sales of the things are extremely limited today as well. If you want to buy most things, you buy it online (at least in my life that is the case).
There's two stores in town devoted to gaming sales. I don't expect them to survive under the MS X-Box One approach.
Or rather, I don't expect them to have much interest in retailing X-Box One products.
I could be wrong, but, I do know about 'margins' and you make money on a used game, not a new one.
Most retail is a narrow balancing act. I see the X-Box One as a lead bar on the scales. And worth about as much as a lead bar too.
Prove me wrong.
Once upon a time I had a Nintendo. You bought the cartridge and hoped it didn't suck. And half of the games sure sucked. And this was before rental and it was a cartridge and was not something you could really copy. The internet wasn't around yet (in any useful fashion to joe anybody), digital media was still largely unfriendly and unfamiliar. I was happy to trade the thing to my brother for a lame tape deck.
Consoles evolved though, got better, got easier, and were a good alternative to early PC games. I remember that it was simple to mod a PS1. The games though were usually a single disk, and you put it in the machine and played it and that was all that was involved. No internet connection. No complications. The kids played them to death and moved on to the next game. I recall my son getting a PS2 and it was really just a more powerful PS1. And playing PS1 games on it was no real challenge to gamers.
I think the PS3 era was the plateau, the high water mark, the limit. The thing is able to do more than just play a game. It's damned expensive, but at least it earns it's spot by my TV. I can buy games online or buy them physical. I can play a movie on it and I can add it to my home network. It's useful. And regardless of the whole piracy discussion, the thing is, I have not felt a need to fiddle with mine. And I am not different than any other schmuck, I can be a cheap bugger as easy as the rest of us.
But it appears that Sony and MS are not satisfied, they want more and they think they can just continue to make supposedly must have machines. And they think they can just dictate terms and tell the industry we are doing it their way and shut up and like it. I can't speak for you, and while I am not much of a console gamer, I don't hate the idea of playing console games. Currently, I don't see my son having anything to do with the PS4, and the X-Box One as currently being described, is unwelcome in my home. My son barely acknowledges the PS3 exists (he's a diehard PC gamer). I don't need a PS4, and frankly anything it can do, a computer can too. And my computer can already talk to my TV. Sony, your machine doesn't offer me enough to be out of cash the equal of a new laptop. MS, your X-Box One is not welcome at all though. No really, as it is currently designed, I won't let it in my home. At all. I have no desire to have it present and listening and watching. I don't want to wonder if it is running when I am with my wife in the room. I'm just not interested.
I have to wonder, how many gamers that might want it, are going to get told it isn't welcome by other family members that call the shots, like parents for instance.
Killing used game sales, that's a shot at retailers that depend on used sales revenue.
You say that it will aid game developers..... well where will you be selling the games? If MS tells me I can't sell used games and I am a retailer, I might respond with 'well sell your machines in someone else's store, I'm giving the shelf space to a new product direction, maybe table top miniatures'.
I wonder, does MS think this can't happen?
There is a reason PC gaming is scarce in console dominated retail, it is both expensive and there is no used market to make them worth the space.
Digital download is cheaper, easier and doesn't require retail shelf space at any rate. PC gaming isn't dying, it just found a new pipeline to the consumer.
But look at the reaction some give to services like Steam? Some gamers WILL rebel. If not for the fact that Steam at least works, it wouldn't be used.
I have to wonder, how is MS going to make killing used games work?
I don't expect game prices to drop like a rock in water. I expect the industry to go on demanding 60 bucks for a 60 dollar game. I expect people to expect to be told to pay it up over and over. But will gamers just take it lying down? Will retail just suck it up and take it? Can they even do so? If we lose a swath of retail, what will that do to methods of selling the machines? Will console games be stuck in just a few large stores like Target that don't rely on a specific product sector to exist. Will the concept of the 'game strore' go as dead as the video rental location? Today as I type, there are NO video rental stores in my home town. None. You either have cable TV or satellite, or an internet solution like Netflix. Once a movie leaves a theatre, I only get to see it by buying it, or watching on a service. And sales of the things are extremely limited today as well. If you want to buy most things, you buy it online (at least in my life that is the case).
There's two stores in town devoted to gaming sales. I don't expect them to survive under the MS X-Box One approach.
Or rather, I don't expect them to have much interest in retailing X-Box One products.
I could be wrong, but, I do know about 'margins' and you make money on a used game, not a new one.
Most retail is a narrow balancing act. I see the X-Box One as a lead bar on the scales. And worth about as much as a lead bar too.
Prove me wrong.