1.20 new modding features
Posted: Thu Jun 06, 2013 7:14 pm
As I tested the 1.20 beta, I was very surprised.
The new modding features, Alex added, reduces my wish list to the half.
1. Hex action
You could now change the map (terrain, streets/railways/rivers, tiles, strings) during a scenario.
But Alex should explain the complicated handling of streets/railways/rivers.
Make/delete deploy-,exit-,target-hexes
2. Unit actions
Set/add experience, strength, fuel, ammo, side...
CHANGING a unit (infantery could be changed to a tank). DELETING it from map. ADDING transport vehicles.. during a scenario.
3. Parameter-actions
Change turns, prestige (per round), core & aux slots during a scenario.
I made a small "scenario" that shows some of the new features.
Copy the files into the My Games/Panzer Corps/Scenario folder and play it (custom scenario) as allies.
I hope, you'll enjoy it.
The new modding features, Alex added, reduces my wish list to the half.
1. Hex action
You could now change the map (terrain, streets/railways/rivers, tiles, strings) during a scenario.
But Alex should explain the complicated handling of streets/railways/rivers.
Make/delete deploy-,exit-,target-hexes
2. Unit actions
Set/add experience, strength, fuel, ammo, side...
CHANGING a unit (infantery could be changed to a tank). DELETING it from map. ADDING transport vehicles.. during a scenario.
3. Parameter-actions
Change turns, prestige (per round), core & aux slots during a scenario.
I made a small "scenario" that shows some of the new features.
Copy the files into the My Games/Panzer Corps/Scenario folder and play it (custom scenario) as allies.
I hope, you'll enjoy it.