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Most critical playability enhancement: Movement Hot Keys!
Posted: Mon Jun 03, 2013 7:58 pm
by Earthmichael
Movement is extremely cumbersome, especially in late game, when there are a lot of units to move.
This could be make much easier by the simple addition of some movement hotkeys, as shown below:

- Keypad Movement Map
- Hexagon Keypad Movement.gif (3.15 KiB) Viewed 1603 times
This would allow easy movement with the keypad. The number 5 could be mapped to heal, and if the unit is fully healed, would indicate no movement this turn. Keys 8 and 2 are not needed for movement, and could potentially be reserved for other purposes.
This would be extremely easy to implement, and would save players easily an hour or more per game!
Re: Most critical playability enhancement: Movement Hot Keys
Posted: Tue Jun 04, 2013 1:16 am
by Earthmichael
I was thinking, 5 could be used to Heal/Skip turn and 2 could be used for Defend.
Re: Most critical playability enhancement: Movement Hot Keys
Posted: Tue Jun 04, 2013 3:36 am
by Bianary
Earthmichael wrote:I was thinking, 5 could be used to Heal/Skip turn and 2 could be used for Defend.
8 - Skip turn
5 - Heal
2 - Defend
Re: Most critical playability enhancement: Movement Hot Keys
Posted: Tue Jun 04, 2013 7:42 pm
by zappel
Bianary wrote:Earthmichael wrote:I was thinking, 5 could be used to Heal/Skip turn and 2 could be used for Defend.
8 - Skip turn
5 - Heal
2 - Defend
When the other numbers except 2, 5 and 8 are for movement it would be to reason that 5 means "no movement". So I suggest
- 5 to be "skip turn" function,
- 2 to be "defend" (because it is the "down"- or "duck"-direction) and
- 8 to be "heal"
At last it could be a good decision to make the functions corresponding to the numbers editable.
Re: Most critical playability enhancement: Movement Hot Keys
Posted: Fri Jun 07, 2013 2:00 pm
by Earthmichael
zappel, I like your assignments.
I hope the Pandora team implements this.
Re: Most critical playability enhancement: Movement Hot Keys
Posted: Tue Jun 11, 2013 4:01 am
by Earthmichael
Movement hot keys has got to have the most "bang for the buck" of any feature request. It should be VERY easy to implement, yet it would save over 50% of the time spent moving! Please implement soon!