Commander Patch 1.04 Public Beta Available!
Posted: Wed Oct 03, 2007 4:05 pm
Hi guys,
we're happy to announce the release of the 1.04 public beta. There are no further planned changes before this patch fully releases. Any further changes will have to be dealt with in later patches. Assuming everything is working as we expect we will release the full patch in a week or so. It depends how quickly we can get feedback from you guys really! Please note saved games are not compatible.
Get your patch from http://www.slitherine.com/news#item49
Matrix player need to get the patch from Matrix, who will be producing their own version. This beta patch is only available for English Slitherine versions.
WARNING TO ALL MODDERS:
Since 1.04 and 1.04 editor does not accept old scenarios anymore, if you have any old custom made scenarios then delete them from your data/scenario folder else game will try to read them and fail (crash on startup before main menu)
Changes in V 1.04 Beta
* Fixed a bug with Yugoslavian emblems on inner zoom
* Fixed a bug with transportation loop units being alive despite surrender of their nation
* Sentry function added for units, hotkey 's'. Sentry units are removed from teh queue when Pg Up and Pg Dw are used to cycle through units.
* Units can now be named by clicking their names.
* 1939 scenario units are all now named.
* Technology : Carriers now progress further in naval combat and less in air combat
* New Nations (like Algeria) now get Garrions instead of Corps as units
* Map/Scenario : Oil field size was shifted slightly from Iran over to Iraq.
* Iraq now joins Allies late in the war.
* German corps start in Finland.
* Allies now have slightly more troops in Egypt.
* One UK carrier switched place with a Mediterranean Battleship.
* Labs are now slightly cheaper to build
* Naval repair rates are now lower than other unit types
Changes in V1.04 Beta Editor
* You can now name units
we're happy to announce the release of the 1.04 public beta. There are no further planned changes before this patch fully releases. Any further changes will have to be dealt with in later patches. Assuming everything is working as we expect we will release the full patch in a week or so. It depends how quickly we can get feedback from you guys really! Please note saved games are not compatible.
Get your patch from http://www.slitherine.com/news#item49
Matrix player need to get the patch from Matrix, who will be producing their own version. This beta patch is only available for English Slitherine versions.
WARNING TO ALL MODDERS:
Since 1.04 and 1.04 editor does not accept old scenarios anymore, if you have any old custom made scenarios then delete them from your data/scenario folder else game will try to read them and fail (crash on startup before main menu)
Changes in V 1.04 Beta
* Fixed a bug with Yugoslavian emblems on inner zoom
* Fixed a bug with transportation loop units being alive despite surrender of their nation
* Sentry function added for units, hotkey 's'. Sentry units are removed from teh queue when Pg Up and Pg Dw are used to cycle through units.
* Units can now be named by clicking their names.
* 1939 scenario units are all now named.
* Technology : Carriers now progress further in naval combat and less in air combat
* New Nations (like Algeria) now get Garrions instead of Corps as units
* Map/Scenario : Oil field size was shifted slightly from Iran over to Iraq.
* Iraq now joins Allies late in the war.
* German corps start in Finland.
* Allies now have slightly more troops in Egypt.
* One UK carrier switched place with a Mediterranean Battleship.
* Labs are now slightly cheaper to build
* Naval repair rates are now lower than other unit types
Changes in V1.04 Beta Editor
* You can now name units