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Variable force buying points
Posted: Fri May 31, 2013 8:22 am
by rf900
Hi, guess not but, is there any way to make the buying points available (the ones that appear now in the BAM file) with a variable that can be modified in the campaign? Any chance to add this feature or add it to the wishlist for BA2.
Re: Variable force buying points
Posted: Fri May 31, 2013 11:45 am
by GottaLove88s
rf900 wrote:Hi, guess not but, is there any way to make the buying points available (the ones that appear now in the BAM file) with a variable that can be modified in the campaign? Any chance to add this feature or add it to the wishlist for BA2.
Hi rf, I may have misunderstood your question but the buy price is the cost column in squads.csv, so you can change it there. GL88
Re: Variable force buying points
Posted: Fri May 31, 2013 12:20 pm
by rf900
Hi, what I want to change during the campaign is the available points for a given mission that are currently defined in the map file as a static number.
Re: Variable force buying points
Posted: Fri May 31, 2013 3:01 pm
by pipfromslitherine
Ahhh - I see what you mean. Sure - it shouldn't be too hard to add something to do that.
Cheers
Pip
Re: Variable force buying points
Posted: Fri May 31, 2013 5:50 pm
by rf900
That would be great, I am converting the Desert campaign into a carryover campaign.
Re: Variable force buying points
Posted: Mon Jun 10, 2013 10:16 pm
by AndrewGardner
There will be a callback in the next update that will allow the scenario script to override the force selection points from the BAM.