Beta version 2.2.3 now available!
Posted: Thu May 30, 2013 11:22 pm
Beta version 2.2.3 is now available to download from the usual sticky. viewtopic.php?f=149&t=42335
This version contains all the new MP maps and so we would love to see feedback on the MP missions. There have also been many tweaks and fixes for the single player missions.
Changes include:
- added background to stunned icon
- fixed a condition where units with seek and destroy aggression could get stuck on the edge of map
- text corrections
- “Night Drop” - added US forces to attack 88mms
- “The Critical Hours” - fixed terrain
- “Lone Tiger” - fixed terrain, adjusted AI
- “Operation Epsom” - changed achievement, moved units
- “Counter Attack” - allow mission to end before turn limit if objective and all achievements complete
- “Holding the Heights” - fixed achievements, adjusted AI, fixed terrain, fixed briefing
- “Death From Above” - fixed achievements
- “Escaping the Pocket” - allow mission to end before turn limit if objective and all achievements complete, labeled hill VPs, moved Churchills, fixed terrain
- MP “Shepherds” - fixed terrain, added details
- MP “Cornfields”, “Lightweights”, “Rescue”, “Woods” - new
As always, please post any and all feedback you might have. We look forward to hearing from you guys, and thanks for helping make Battle Academy!
Thanks
The Slitherine Team
This version contains all the new MP maps and so we would love to see feedback on the MP missions. There have also been many tweaks and fixes for the single player missions.
Changes include:
- added background to stunned icon
- fixed a condition where units with seek and destroy aggression could get stuck on the edge of map
- text corrections
- “Night Drop” - added US forces to attack 88mms
- “The Critical Hours” - fixed terrain
- “Lone Tiger” - fixed terrain, adjusted AI
- “Operation Epsom” - changed achievement, moved units
- “Counter Attack” - allow mission to end before turn limit if objective and all achievements complete
- “Holding the Heights” - fixed achievements, adjusted AI, fixed terrain, fixed briefing
- “Death From Above” - fixed achievements
- “Escaping the Pocket” - allow mission to end before turn limit if objective and all achievements complete, labeled hill VPs, moved Churchills, fixed terrain
- MP “Shepherds” - fixed terrain, added details
- MP “Cornfields”, “Lightweights”, “Rescue”, “Woods” - new
As always, please post any and all feedback you might have. We look forward to hearing from you guys, and thanks for helping make Battle Academy!
Thanks
The Slitherine Team