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Little ideas for BA improvements

Posted: Sat May 25, 2013 6:58 am
by philoo
Hello,

First of all, in a multiplayers game it would be interessting that a final message appears to know who wins the battle. I'm never sure of the result of a battle. It let me... perplexed :oops:

Second point : for both modes (solo and multiplayers), it would be very nice to acess to a layer of informations, sticked to the map (as line of sight), where it would be possible to draw circles, lines, arrows, crosses with different colors.

For exemple, it would allow players to remember where ennemy fires have been shot (red circles), what arreas have been scouted (green zones), the directions the player planed (blue arrows), the suspected ambush areas (red cross). solo game, it happens I didn't play for days and I forget where ambush fires are. The size of the signs should differ proportionnaly to the precision of the information
("Sir, ennemy fire came from there.
- From where does it come ?
- From there. Or maybe from here... this area." He draws a red circle on the map.
Etc.).

This layer should be an info layer just for the player, not for his foe. It could be completed with small text boxes to precise the nature of units suspected (Inf., tanks, art.).

These informations would be removed or actualized by the player when he want, all along the game.

In a cooperation mode, it would be helpfull if this layer of information could be shared as a map marked with troups movement drawn on it. The commander in chief, or the other players (of the same side) could give advices and the directions, the tactical points to take, etc.

The design of the drawings could be in the BA style, I mean between cartoon and reality. LIke drawn with coloured pencils, a bit draft.

Thanks for reading.

Re: Little ideas for BA improvements

Posted: Mon May 27, 2013 3:23 pm
by pipfromslitherine
Great ideas :). With regard to map annotation, we have a task like that in the BA2 design, allowing map pins. It's a great idea for coop though, as it will aid greatly in cooperation.

Cheers

Pip

Re: Little ideas for BA improvements

Posted: Thu Jun 06, 2013 12:51 am
by butterforce
1. Capture enemy equipment. Man I'd love to get my hands on a couple of captured 88s playing as an one of the allies.

2. Allow decimated units to join up. (i.e. a group 2/5 US infantry can join with another formation of 3/5 infantry to become a full strength unit 5/5 unit).

3. I still maintain that the rally function is flawed and any unit that makes an attack or moves after being rallied is almost always destroyed. (As opposed to leaving that unit alone or continuing to move in a suppressed state, it would absorb further enemy fire without being annihilated).

Re: Little ideas for BA improvements

Posted: Thu Jun 06, 2013 7:57 pm
by pipfromslitherine
Can you explain what you mean by 3? AFAIK all Rally does is to boost morale to take the unit out of a suppressed state, so it could be just bad luck that you are seeing? But I will check to make sure nothing odd is going on - I don't think anyone else has reported an issue.

Cheers

Pip