Page 1 of 1

REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Sun May 05, 2013 8:25 am
by ERommel
Hello,

I have decided to try to create scenarios for multiplayer play. I have one game ready for play testing but it is very rough. I would like to play test the game using my home computer vs my son using an IPAD before I have all of you try it out.

Can someone here give me the steps to transfer the game files from a computer to an ipad? I have read on this forum that many are using Dropbox. I'm afraid that I have never used it. Could someone give me the simple steps to have the game available to my ipad?

Thank you

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Sun May 05, 2013 4:29 pm
by jcb989
I would try to advise you myself, but unfortunately I have not found the magic key to clean transfers from PC to iPad yet.
Let me know if you need an external play tester at some point. I'd be available.

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Mon May 06, 2013 4:55 pm
by DocMogs
First you need to put your BA program in debug mode

My documents -> my games -> BBCBA -> USER (txt file)
write this in the USER file
DEBUGMODE 1

next open BA go to editor and you will see a new symbol (Lizard). Highlight the scenario file you want to play and click the lizard.

BA will save a file of that scenario as a CPF file in the folder My documents -> my games -> BBCBA -> Multiplayer

Take that file and put it in your Dropbox/Public folder. Rightclick on the CPF file in dropbox and you can copy a public link to the CPF file with you will need.

Next you need to make a LST file with the following text

Code: Select all

FILENAME SCENARIO.LST

[0]
NAME SCENARIO.CPF
SHOWNAME SCENARIO
DESC What ever you want to describe it
MAKER erommel
TYPE 1
SIZE Whatever your CPF file is
#URL HTTP://your public dropbox URL of the CPF flie with these last characters on it ?dl=1 (no space)
SCENARIO should be replaced with whatever your map design is called.
# URL example is https://dl.dropboxusercontent.com/u/517 ... P.CPF?dl=1
NOTE THE EXTRA 5 CHARACTERS ON THE END OF THE URL. THE DROPBOX PUBLIC LINK WILL NOT HAVE THIS AND YOU NEED IT SO BA WILL RECOGNIZE THE FILE TO DOWNLOAD

save that in the dropbox public folder and use the public link of the LST file when you are trying to download user content (campaigns/community scenarios/user content).

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Tue May 07, 2013 3:08 am
by ERommel
jcb989 wrote:I would try to advise you myself, but unfortunately I have not found the magic key to clean transfers from PC to iPad yet.
Let me know if you need an external play tester at some point. I'd be available.
Thank you for the offer. Once the game is setup I'll contact you for sure. BTW, are you working on the fuel depot game with a wider map?

Thanks.

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Tue May 07, 2013 10:02 am
by ERommel
DocMogs wrote:First you need to put your BA program in debug mode

My documents -> my games -> BBCBA -> USER (txt file)
write this in the USER file
DEBUGMODE 1

next open BA go to editor and you will see a new symbol (Lizard). Highlight the scenario file you want to play and click the lizard.

BA will save a file of that scenario as a CPF file in the folder My documents -> my games -> BBCBA -> Multiplayer

Take that file and put it in your Dropbox/Public folder. Rightclick on the CPF file in dropbox and you can copy a public link to the CPF file with you will need.

Next you need to make a LST file with the following text

Code: Select all

FILENAME SCENARIO.LST

[0]
NAME SCENARIO.CPF
SHOWNAME SCENARIO
DESC What ever you want to describe it
MAKER erommel
TYPE 1
SIZE Whatever your CPF file is
#URL HTTP://your public dropbox URL of the CPF flie with these last characters on it ?dl=1 (no space)
SCENARIO should be replaced with whatever your map design is called.
# URL example is https://dl.dropboxusercontent.com/u/517 ... P.CPF?dl=1
NOTE THE EXTRA 5 CHARACTERS ON THE END OF THE URL. THE DROPBOX PUBLIC LINK WILL NOT HAVE THIS AND YOU NEED IT SO BA WILL RECOGNIZE THE FILE TO DOWNLOAD

save that in the dropbox public folder and use the public link of the LST file when you are trying to download user content (campaigns/community scenarios/user content).

THANK YOU DOG, I REALLY APPRECIATE THE DETAILED STEPS

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Wed May 08, 2013 8:59 am
by ERommel
Great. I managed to transfer the campaign to the IPAD but it does not show up in the Multiplayer list for me to select to set up a challenge. Hopefully I can figure this out.

Thanks.

BTW, BA saved the game in the CAMPAIGN folder and not in MULTIPLAYER. Maybe this is why I still cannot setup a multiplayer challenge?

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Wed May 08, 2013 3:09 pm
by pipfromslitherine
I recall there being a small bug where if you save a campaign from the campaigns folder it will always end up there anyway, so you might need to generate the CPF file from the multiplayer folder?

Cheers

Pip

Re: REQUEST FOR ASSISTANCE WITH SCENARIO DESIGN

Posted: Wed May 08, 2013 3:21 pm
by enric
pipfromslitherine wrote:I recall there being a small bug where if you save a campaign from the campaigns folder it will always end up there anyway, so you might need to generate the CPF file from the multiplayer folder?

Cheers

Pip
Yes this is an old one :lol:
viewtopic.php?f=103&t=39143#p366431